kaomera
Explorer
Nope, never played it.Delta said:You're thinking 2E.
Nope, never played it.Delta said:You're thinking 2E.
kaomera said:I <3 1e Initiative. But then again we probably used a pretty watered-down version. IIRC:
Treebore said:Plus I am running an online I6 Ravenloft in October using SKYPE (a "talking" program, for talking live to each other) and the C&C rules, I have four more slots in group 3 left, if you would like to try it out, and see if you can beat or survive Strahd. I believe group 3 is for Thursday nights, 9 to midnight EST. Should last no more than 4 weeks, hopefully not as little as one night.
kaomera said:Nope, never played it.
Remember that most of the rules changes in 2E arose from widespread 1E house-rules (including THAC0, d10 individual initiative, d20 roll-under ability checks, f/m-us only being able to cast spells in elfin chain, class-based XP awards, and probably more I'm forgetting -- I haven't looked closely at the 2E rulebooks in over 15 years).Delta said:Well, then you're thinking of house rules that coincidentally match up with 2E.
Rolling d10's for initiative and modifying that number in any way is a 2E thing (1E used d6's, weapon/casting speed basically broke any ties). The category of "fast" and "slow" actions I've never heard of, so I assumed that was also 2E.
Deuce Traveler said:I have Skype. Make it Friday or Saturday nights and your on! Actually, I can do Thursday nights up until mid-November, then again after Christmas, but I'm sure that's not the kind of dedication you'd need.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.