As opposed to insulting much by just saying "You don't understand, you missed it completely"?Felon said:Good lord. Arguementative much?
And that doesn't imply a particular setting to me.Game mechanics implicitly affect certain aspects of a setting. If you want characters to have access to magical resource X, then the rules may dictate that you have to include element Y in your setting, and that can have effects that ripple outwards to affect other elements. Take Heroes of Battle for instance. They go into what a historical medieval armies resources are, then they explain how an army set in D&D would be dramatically different.
Not to me. So a Character cannot be played at the gaming table. But that doesn't tell me how the world must operate.Mort said:How do you reconcile the concern you have, that 4e won't allow you to play a certain type of character with the belief that mechanics do not affect or lead to an implied setting? The two statements seem contradictory.
Rechan said:Not to me. So a Character cannot be played at the gaming table. But that doesn't tell me how the world must operate.
Rechan said:Not to me. So a Character cannot be played at the gaming table. But that doesn't tell me how the world must operate.
I stopped reading here.Mort said:lets say in published setting x
If someone keeps saying they disagre with you about something that's an objective matter of fact, then you can only figure A) there's a miscommunication, or B) they are being willfully obtuse. I gave the benefit of the doubt and thought I needed to explain the concept. I've laid it out now, explained it in as straightforward as possible. The reaction was defensiveness and indignation, which indicates a chip that was on a shoulder long before I got there.Rechan said:As opposed to insulting much by just saying "You don't understand, you missed it completely"?
I was correcting you; I understood what you said. I just disagreed with it. And you're calling me argumentative? You're the one who's insisting that it does! I'm fine with agreeing to disagree.
The way I see it, the point of an putting forth an arguement in a discussion forum isn't to win over an individual, but rather to make sure that the readers in general understand whose position has credibility and whose doesn't. Ask yourself if telling people you're just going to dig in your heels and disagree no matter what anyone says is a benefit or a detriment to one's credibility.You're welcome to type "It is it is it is" until you're blue in the face, but that won't make me agree with you. And really, if you want to keep insisting that it is, then that makes you the argumentative one by continuing to argue the point when I've said my opinion on the matter.
Rechan said:I stopped reading here.
You're all ready talking about a published setting that says x. Not the universal RULES that require that all settings must operate this way, but one setting that has decided how things work in that setting.
It tells a person something about how that world operates. There's nothing about acknowledging that the rules create an implied setting that requires every implication to be sweeping and obvious.Rechan said:Not to me. So a Character cannot be played at the gaming table. But that doesn't tell me how the world must operate.