The big question is this, will a defender use his healing surges before the strikers and controllers do?
For example, in the playtests I ran, the wizard frequently ran out of healing surges before the paladin did. So that results in a rest, as a result the paladin "wasted" his surges.
The reason? I targeted the wizard frequently in open field combat. With the way archery is now, and how movement works, its far easier to target someone in the back then it used to be, and the wizard has a garbage AC comparatively.
For example, in the playtests I ran, the wizard frequently ran out of healing surges before the paladin did. So that results in a rest, as a result the paladin "wasted" his surges.
The reason? I targeted the wizard frequently in open field combat. With the way archery is now, and how movement works, its far easier to target someone in the back then it used to be, and the wizard has a garbage AC comparatively.