Blackwind
Explorer
This is a question for the 4E designers or someone at WotC. Hopefully someone can get permission to answer it.
Basically, will Rule Zero (in other words, a foundational rule stating that the DM is allowed to make on-the-fly rulings, change or break rules in creative ways, et. al, in order to make the game more fun) be in the 4E Player's Handbook?
I think the answer to this question will tell us a lot about the direction in which D&D is headed.
Thanks.
Basically, will Rule Zero (in other words, a foundational rule stating that the DM is allowed to make on-the-fly rulings, change or break rules in creative ways, et. al, in order to make the game more fun) be in the 4E Player's Handbook?
I think the answer to this question will tell us a lot about the direction in which D&D is headed.
Thanks.