Morgenstern
First Post
Joshua Dyal said:Really? Is that new for 2.0? I had thought that it was not completely open in the past.
To quote the Spycraft Espionage Handbook:
DESIGNATION OF OPEN CONTENT: Subject to Product Identity designation above, the following portions of the Spycraft Espionage Handbook are designated as Open Game Content. Chapter One: all agent statistics and new classes. Chapter Two: new skills. Chapter Three: new feats. Chapter Four: all agent statistics and the rules for action dice and backgrounds. Chapter Five: the rules for acquiring eqipment, weapons, and vehicles (except the description of threat codes), and the rules for gadgets and individual gadget mechnaics. Chapter 6: The entire chapter. Chapter Seven: The entire chapter. Chapter Eight: the rules for favor checks, education checks, and inspiraton checks, and the rules for travel. Chapter Nine: the statistic blocks for described NPCs and threats, the rules for gambling, encounters, and designing NPCs (except the descriptions of Spycraft-specific NPC types, such as masterminds, henchmen, minions, and foils), the Mastermind system, and the Disposition system.
USE OF MATERIALS AS OPEN GAME CONTENT: It is the clear and expressed intent of ALderac Entertainment Group to add all classes, skills, feats, eqipment, prestige classes, and threats and NPC statistics contained in this volume to the canon of Open Game Content for free use persuant to the Open Gaming Lisence by future Open Gaming publishers.
