Will the real Gnome please stand up?

mhensley

First Post
Why have gnomes changed with every version of D&D? I mean we have the:

  • burrowing, badger friend, tree hugging gnomes
  • illusionist/thief, practical joker gnomes
  • weird science, engineer gnomes
  • and now the bard gnomes

Can't D&D just pick a stereotype and stick with it? No wonder gnomes are the least played race.
 

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*shrug*

I'm still using the burrowing, nature-friend gnome. They have Druid as a favored class in my campaign.

One of the very few things that will get a character a "smote by the hand of god" death in my game is to play a gnome who is good, but unpredictable with technology. Actually, you can scrap the "but unpredictable" part. Gnomish inventors have incredibly short lives punctuated by quick, but painful deaths. Tinker gnomes are one of the main reasons why I'd never play in a DragonLance campaign (gully dwarves are the other). I dislike them beyond my capacity to articulate.

Illusionist gnomes, I never really understood, but it wasn't particularly offensive. More of a "shrug and move on" deal.

Bard gnomes are pretty lame, though. Gnomes as a race of inspirational performers and exemplars of diplomacy, information gathering, and intrigue is about in the same boat as dwarves as an abstractly intellectual race bent on the study and perfection of magical means and wizardry. Neither really makes sense as a core "staple" of the genre.

Then again, I don't think gimble looks so much like a gnome as he does a rakish halfling appearing on the original Star Trek as a Klingon.
 


Mercule said:

I'm still using the burrowing, nature-friend gnome. They have Druid as a favored class in my campaign.

This is exactly what I have been thinking of doing in my campaign as well. It brings them back to their fey roots.
 

The weirdest change, in my opinion, is that they no longer have big noses in the core game. Now, they just look too much like halflings. This is unfortunate considering how much discussion has gone on over the years concerning how to differentiate gnomes from the other races. In my own campaign world, they still have the big noses.
 

Whilst I too go with Fae-like Gnome Druid more than anything else I think the gnome fits all the stereotypes above

burrowing, badger friend, tree hugging gnomes
- yep Fae Druids who understand the secrets of nature

illusionist/thief, practical joker gnomes
- yep Fae Druids who understand the secrets of nature and want to make sure that the Bignobs don't mess it all up

weird science, engineer gnomes
-the least gnomish but gnomes are short and so have to use ingenuity and lots of levers and pulleys just to survive in a Bignobs world

and now the bard gnomes
-Yep Fae (all Fae like song) who understand the secrets of nature (Bardic Knowledge?). *Actually I think Bard is most appropriate for Adventuring Gnomes (ie PCs) not for NPC gnomes homebodies living in Gnome society (these would be Druids)
 

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