machineelf
Explorer
I bought The Legacy of the Crystal Shard campaign in anticipation for the release of Next this summer. I'm pretty excited about getting a group to begin there at level 1. I was looking through the downloadable monster and encounter guide for the campaign, and it seems as though Next will allow the DM the option of having monsters either roll for damage, or simply inflict the same average amount of damage for every hit (presumably to speed up combat that much more). I was wondering what any of you felt were the pros and cons of each approach, and what you will be doing in your own games?