Wing and Sword: a d20 Modern military campaign [METAGAME]

The Shaman said:
Added: Ooooohhhh (*slaps self on forehead*), I reread my earlier post and now I understand your confusion - I wrote you acted normally on your count which would waste the ready action. My bad - thanks for calling that to my attention.

Your shot comes the same time as every one elses, once it's reposted

Heh. Now I understand -your- confusion.

The post I deleted was my -second- shot following the fells mass-attack. The shot that I readied is still posted. It's in the post in which I readied the action. I had just thought that that shot had been fired, so I had posted a -second- shot, which is the one I deleted.
 

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Barak said:
The shot that I readied is still posted. It's in the post in which I readied the action. I had just thought that that shot had been fired, so I had posted a -second- shot, which is the one I deleted.
Found it - I added Normand's shot into the narrative.

Bobitron, while Marcel might not be able to hit much of anything, you may take some comfort in knowing that apprently he can't be hit, either... :confused:

The die rolls "behind the screen" have been quite interesting at times.
 

The Shaman said:
Bobitron, while Marcel might not be able to hit much of anything, you may take some comfort in knowing that apprently he can't be hit, either... :confused:

The die rolls "behind the screen" have been quite interesting at times.

Marcel is a big believer in the 'keep a big grin on your face and good things will happen' philosophy. Like I said, a lover, not a fighter. ;)
 

Recap through end of round 7...

Pyotr
Surprise: Dead Aim (move)
1st round: Dead Aim (move), fires rifle (attack)
2nd round: Dead Aim (full-round)
3rd round: Fires rifle (attack)
4th round: Checks Gonzalez's rifle per Sgt. Neumann's orders (move), returns it to Gonzalez (move)
5th round: Cover and hold (ready)
6th round: Fires rifle (attack), Dead Aim (move) – Dead Aim concludes with move action next round
7th round: Dead Aim (move), fires rifle (attack)
8th round: TBD

Vidal
Suprise: fires rifle (attack)
1st round: Fires rifle (attack), moves prone (free)
2nd round: Fires rifle (attack)
3rd round: Fires rifle (attack)
4th round: Radios spotter plane (move), reloads (move) – Spot check
5th round: Stands from kneeling (move), moves up to 30’ (move), kneels (free)
6th round: Fires rifle (attack), stands from kneeling (move)
7th round: Moves to rocks (move), drops prone (free), readies grenade (move)
8th round: TBD

Normand
Surprise: n/a
1st round: Fires rifle (attack)
2nd round: Fires rifle (attack)
3rd round: Stands from kneeling (move), advances (move), kneels (free)
4th round: Holds position - Spot check
5th round: Cover and hold (ready)
6th round: Fires rifle (attack), rises to standing (move)
7th round: Fires rifle (attack), moves to rocks (move)
8th round: TBD

Marcel
Suprise: n/a
1st round: Fires rifle (attack)
2nd round: Fires rifle (attack), requests orders (free)
3rd round: Stands from kneeling (move), advances (move)
4th round: Advances (move), falls prone (free), Treat injury – stabilizes Martinez (attack)
5th round: Treat Injury – restore hit points (full round)
6th round: Stands from prone (move), fires rifle (attack)
7th round: Catches up to rest of squad (double move)
8th round: TBD
 

I was re-reading our game thread, and I wanted to mention something specifically to Barak and знаток but really for everyone's benefit:

I think you guys are running great characters and I'm really happy with the way you guys are diving into the adventure. Don't let the fact that Neumann and Duval jumped on Normand and Vidal give you the idea that I want you to do anything differently - I'm just roleplaying their characters based on my notes for each one.

You guys are the heroes, and it's not my intent to steal your thunder - I do want the NPCs to be believable and to offer consequences for your actions in the context of the game.
 

Heh thanks for the heads up. :) At this point though, I figure Normand is more likely to think Neumann is a dumb kraut, and yet do as he says, then to do what he wants. I don't figure that'll stay true forever, but we'll see.

Plus Normand would prolly be in deep doodoo right now if he had ran where he intended to run.
 

Barak said:
Plus Normand would prolly be in deep doodoo right now if he had ran where he intended to run.
If for any reason Neumann hadn't been there, I'd have been happy to let Normand charge two squads of fells on his own... ;)
 

Updated through middle of ninth round or threabouts...

Pyotr
Surprise: Dead Aim (move)
1st round: Dead Aim (move), fires rifle (attack)
2nd round: Dead Aim (full-round)
3rd round: Fires rifle (attack)
4th round: Checks Gonzalez's rifle per Sgt. Neumann's orders (move), returns it to Gonzalez (move)
5th round: Cover and hold (ready)
6th round: Fires rifle (attack), Dead Aim (move) – Dead Aim concludes with move action next round
7th round: Dead Aim (move), fires rifle (attack)
8th round: Dead Aim (full-round)
9th round: TBD

Vidal
Suprise: fires rifle (attack)
1st round: Fires rifle (attack), moves prone (free)
2nd round: Fires rifle (attack)
3rd round: Fires rifle (attack)
4th round: Radios spotter plane (move), reloads (move) – Spot check
5th round: Stands from kneeling (move), moves up to 30’ (move), kneels (free)
6th round: Fires rifle (attack), stands from kneeling (move)
7th round: Moves to rocks (move), drops prone (free), readies grenade (move)
8th round: Throws grenade (attack)
9th round: TBD

Normand
Surprise: n/a
1st round: Fires rifle (attack)
2nd round: Fires rifle (attack)
3rd round: Stands from kneeling (move), advances (move), kneels (free)
4th round: Holds position - Spot check
5th round: Cover and hold (ready)
6th round: Fires rifle (attack), rises to standing (move)
7th round: Fires rifle (attack), moves to rocks (move)
8th round: Moves prone (free), fires rifle (attack)
9th round: TBD

Marcel
Suprise: n/a
1st round: Fires rifle (attack)
2nd round: Fires rifle (attack), requests orders (free)
3rd round: Stands from kneeling (move), advances (move)
4th round: Advances (move), falls prone (free), Treat injury – stabilizes Martinez (attack)
5th round: Treat Injury – restore hit points (full round)
6th round: Stands from prone (move), fires rifle (attack)
7th round: Catches up to rest of squad (double move)
8th round: TBD – I’ll edit the results of Marcel’s action into the game post
9th round: TBD
 

Bobitron, I'm still short an action for Marcel in the 8th round - I've got 8th round: move (move), ? (?) and 9th round: throw grenade (attack), move (move). Was there another action from the 8th round that you'd like me to edit in?
 

The Shaman said:
Bobitron, I'm still short an action for Marcel in the 8th round - I've got 8th round: move (move), ? (?) and 9th round: throw grenade (attack), move (move). Was there another action from the 8th round that you'd like me to edit in?

I assumed his action was wasted covering Martinez. I pictured it as covering his entire body with my own, so didn't bother psting another action.
 

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