Wing and Sword: a d20 Modern military campaign [METAGAME]


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Bobitron said:
I'm so glad I haven't been shot yet.
Not for lack of trying on my part!

;)

That reminds me of a great Bill Mauldin cartoon - as two guys (the perpetual Willy and Joe) crouch in a foxhole with bullets whizzing by in every direction, one says to the other, "I feel like a fugitive from th' law of averages!"
 
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Alright.. Now I'm confused. In the 5trh round, you have Normand readying an action (firing at the first fell he sees, then standing). If the fells get into view in the sicth round, that should trigger Normand readied action (as stated above). Then, in the 7th round, he should act right after the fells (which is pretty much where he was before).
 

Barak said:
Alright.. Now I'm confused. In the 5trh round, you have Normand readying an action (firing at the first fell he sees, then standing). If the fells get into view in the sicth round, that should trigger Normand readied action (as stated above). Then, in the 7th round, he should act right after the fells (which is pretty much where he was before).
That's correct - I wondered why you took your rolls away, since I thought that was your ready action. Go ahead and make your attack for the sixth round (readied in the fifth).

Added: Ooooohhhh (*slaps self on forehead*), I reread my earlier post and now I understand your confusion - I wrote you acted normally on your count which would waste the ready action. My bad - thanks for calling that to my attention.

Your shot comes the same time as every one elses, once it's reposted.
 
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Updated through the end (almost) of round six...

Pyotr
Surprise: Dead Aim (move)
1st round: Dead Aim (move), fires rifle (attack)
2nd round: Dead Aim (full-round)
3rd round: Fires rifle (attack)
4th round: Checks Gonzalez's rifle per Sgt. Neumann's orders (move), returns it to Gonzalez (move)
5th round: Cover and hold (ready)
6th round: Fires rifle (attack), Dead Aim (move) – Dead Aim concludes with move action next round
7th round: TBD – Dead Aim (move), fires rifle?

Vidal
Suprise: fires rifle (attack)
1st round: Fires rifle (attack), moves prone (free)
2nd round: Fires rifle (attack)
3rd round: Fires rifle (attack)
4th round: Radios spotter plane (move), reloads (move) – Spot check
5th round: Stands from kneeling (move), moves up to 30’ (move), kneels (free)
6th round: Fires rifle (attack), stands from prone (move)
7th round: TBD

Normand
Surprise: n/a
1st round: Fires rifle (attack)
2nd round: Fires rifle (attack)
3rd round: Stands from kneeling (move), advances (move), kneels (free)
4th round: Holds position - Spot check
5th round: Cover and hold (ready)
6th round: TBD – fires rifle, stays on one knee or rises to standing this round?
7th round: TBD

Marcel
Suprise: n/a
1st round: Fires rifle (attack)
2nd round: Fires rifle (attack), requests orders (free)
3rd round: Stands from kneeling (move), advances (move)
4th round: Advances (move), falls prone (free), Treat injury – stabilizes Martinez (attack)
5th round: Treat Injury – restore hit points (full round)
6th round: Stands from prone (move), fires rifle (attack)
7th round: TBD

shadowbloodmoon I corrected my action count from my ealier post - Pyotr will get his aimed shot in round seven, if that's your course of action.

Barak, I'm assuming you'll repost your removed text and I'll add the results into the narrative then. Normand is kneeling this round - if takes a move action to stand, he can move and attack next round, but he's more vulnerable to fire on the fells count. If he stays kneeling this round to increase his defence, he can rise and move back to the rocks next round, but not attack.

знаток, Sgt. Duval used a full-attack this round so he didn't move - Vidal'll be able to move toward his location in the next round if that's what you want him to do.

I'll update the map after I confirm Normand's action.
 

The Shaman said:

Vidal
5th round: Stands from kneeling (move), moves up to 30’ (move), kneels (free)
6th round: Fires rifle (attack), stands from prone (move)
7th round: TBD

знаток, Sgt. Duval used a full-attack this round so he didn't move - Vidal'll be able to move toward his location in the next round if that's what you want him to do.
Okay. Vidal never moved to the prone after leaving the rocks, though. I don't know if that effects the time of his actions. If not, disregard.

Also, he's following Duval's lead in these rounds because he's below him on the initiative chain (which is one reason I'm a little slow posting sometimes), so his 7th round movement will depend on Duval.
 

знаток said:
Okay. Vidal never moved to the prone after leaving the rocks, though. I don't know if that effects the time of his actions. If not, disregard.
Just a misprunt - ;) - I had it right in the earlier part. It doesn't affect the action.

I've been toying with a houserule to make rising from a kneeling position a free action, probably with a small movement penalty - it seems ridiculous to me that it takes the same move action to get up off one knee as it does to get up from lying face down on the sand. (In both of my other Modern games, this never came up as most of the action has been in urban areas or places like ruins, where cover was abundant and characters weren't up and down all the time.) It's bogging down the action and it's a big penalty for a good tactic.

If no one objects, we can implement this starting in the next round: Rising from kneeling is a free action but the character looses 10' off his move. For example, a kneeling character could fire (attack action), rise to standing (free action), move 20' (move action less 10'), and drop to one knee again (free action). Okay with everyone?
 



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