As mentioned by someone else in another thread in another forum:
Torg is not simply a game that can cover multiple games. It kinda can do that, but it's not its focus. It's main focus is mixing genres in the same game, _and_ having it work.
You can have a group consisting of:
- A greataxe swinging Barbarian from Asyle
- A wisecracking skateboarder from Core Earth
- A cybernetically enhanced priest from the Cyberpapacy
- A flying superhero from the Nile Empire
- An alien with futuristic (startrek-levels) of technology
This group will work. And it will have adventures that might contain
- a primitive low-magic world with dinosaurs and all
- A high-tech, high-violence cyberpunk world full of demons
- A near-future world where the corporations rule supreme and you can't trust anyone.
- A victorian world with terrible monsters like undeads, vampires or werewolves.
(and this is just a subset of what's available, but what might get used in one adventure alone)
And these characters can be played together, all of them will be challenged, and all of them will contribute well in this adventure. That's the genius of Torg. It's also a restriction, because if you stay in one setting, it's comparatively boring, or if everyone plays a character from the same world, you're missing something. But, if you're in for the colorful, for action, for drama, for suspense and all that, Torg will give you that.