Simple solution: remove Light from your game or house-rule it to emit light in a smaller radius. Heh.![]()
If the biggest wizard balance issue we have to worry about is the Light spell, we are in good shape.
That reminds me that I miss the classic mage armor spell. And Shield isn't affecting AC directly anymore.....(melee is not something you want to do with an 11 AC)...
hen they changed it back an the spell became the worts wizard at will...(remember the hue and cry when 4E changed MM to require a to hit roll? Yeesh!)
I think it is more in line with the unlimited 0 level casting in Pathfinder.The out of combat stuff is traditional D&D magic and is very 'inline' with current trends - light at will (I'm 99% sure this comes from the Lord of the Rings movies where Gandalf summons light pretty much whenever he needs it).
DETECT MAGIC AT WILL.
I guess you can pretty much give up hiding magic items anywhere ever.
Why wouldn't the wizard walk around with almost permanent detecto vision?
This seems ripe for abuse. Again, I really feel the at-will spells need to have carefully considered restrictions.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.