Ran said:
Hm, we don't have played farther than 13th level, but it really seems that wizards are much less powerfull than they were before, spells don't scale up the same way the rogue's sneak attack, and the fighter's damage/round...
it starts that rogues almost have a fireball on flanking... and fighters deal much more damage...
Man, they have no slots!!
Shard O'Glase said:I think everyone needs more feats. Feats are the customizaiton supreme thingof 3e character design and i never have enough.
Shard O'Glase said:My proposed soultion is the everquest rpg system.(...)
Shard O'Glase said:
How good a wizard is, depends highly on the number of encounter sper day
Xeriar said:I made two new skills, one is called metamagic, the other is called 'magecraft'.
<explanation>
All classes except rogues get two more skill points per level, as well.
Yeah, I know this is house rulesish, ha!
Kithmaker said:I was surprised to see this thread.
In my experience, the Wizard gets more bonus feats than he should -- to the point of being imbalancing. I've had Wizards cranking out magic items that seem innocuous enough, but end up having profound effects on the game...![]()
Xeriar said:I made two new skills, one is called metamagic, the other is called 'magecraft'.
Magecraft is a group of skills (class skill for wizards, cross-class for all other spellcasters) that covers all of the item creation, and the skills have a TN according to the amount of XP being put into the item (10 + 1 per 400 XP - you can take 10, you cannot make an item which requires more XP than 400 times ranks).
'Craft Epic x' would ust be a given skill over 25 ranks (I use a house rule for skill focus that makes it add two ranks to the skill and skill cap). Someone can add +10 to the TN to complete it in half the time, or cut XP/base cost by 25% (using the original XP TN, of course
Metamagic is a class skill for both sorcerers and wizards (and psions - metapsionics). For each rank you have in the skill, you can choose a metamagic effect. If you want to apply a metamagic ability more than once, you have to take additional ranks in it.
All classes except rogues get two more skill points per level, as well.
Yeah, I know this is house rulesish, ha!