UngeheuerLich
Legend
completely different thing.Or you can say that if they aren't in the PHB then they don't exist. If they split the basic classes abd races up into separate books like they did in 4e then they are fools who don't want people like me buying their products.
I'm not going to buy four players hand books and three dungeon master's guides and a dozen other books except maybe an additional monster manual or two,( although I should be able to make the monsters I already have conform to the monster rules for next).
As for this packet's rules on spells, well I guess they'll need to come up with something else since this version isn't going to fly.
It is just, that for normal play, it is very impractical, that a cleric gets every spell ever created, just you buy a new book.
Of course, some spells may be common in those books, and some spells in the PHB may be rare, but I don´t want players buying every sourcebook from any 3rd party, just to get overpowered spells.
Uncommon spells for clerics should be only available if the DM gives permission. uncommon spells for wizards too.
As to uncommon classes etc. No, don´t belong into seperated books, but don´t belong into the starter box either.
My favourite version would be
1. a starter box which comprises, what the playtest offers now.
2. a PHB with every class ever existant in any PHB (even if those are subclasses or specialities) and a quite useful list of maneuvers and spells. With enough common and uncommon spells for the wizard, the cleric and whatever class is in.