I’d have more confidence in that if the numbers reflected that. And quite frankly, when a journalist says one thing and the official numbers say something else, I am inclined to go with the numbers.Again, Hoffer was on the call and is a professional journalist. He relayed what they said about D&D as a game. It was part of the long call, even if it wasn't part of the shared remarks.
As I wrote, I wonder if the 13% tabletop got interpreted as D&D. The numbers are suspiciously similar.
Or maybe D&D in the reply was everything, books, digital, merchandise. There are several ways this can be spun.
What appears to be harder to spin is D&D print sales, as we can deduce those numbers (within limit), and whatever they are, they are not 13% growth rate. Best case (very unlikely), they were flat / slightly negative. The smaller the share of digital in D&D + digital, the better for D&D here. That is simple math. See my original post on this and tell me what I missed.
Since I arrived at roughly the same result by using the 13% tabletop as MtG + D&D and the 16% for MtG that we know, this kinda reaffirms this. Had I arrived at a sufficiently different percentage, I’d say I miss some important info, but I did not.
If you have an article by the guy, I’d be interested, a tweet is too little to go on.