Shawn_Kehoe
First Post
Hiya,
Amongst my group of friends, there has often been a conceit that wizards who resort to Fireball and Magic Missile are unoriginal and therefore poor choices. I never quite understood the logic myself, but as the DM I tried to let them play the characters they want.
The current party wizard is a level 7 character who specialises in non-damaging combat spells. His favourites include Summon Monster (always Fire Beetles or Celestial Bison), Grease, Obscuring Mist, Web, Haste and Glitterdust.
Grease and Web aren't "save-or-die" spells, but I dread them nonetheless:
a) They make creatures boring to run - oops, I failed a balance check or a reflex save, no movement for me! Nothing makes a big boss lose his aura of menace like repeatedly falling over in his square.
b) They add to the book-keeping - a Fireball kills the monsters and is done with it. A Web doesn't kill the monster, but it adds a lot of overhead to the battle, and drags them out.
c) They just aren't very heroic - it seems that most battles against powerful opponents end with the PCs rendering the NPC effectively helpless, then hacking it to bits.
I'm starting to wish for more Fireballs and Lightning Bolts
Amongst my group of friends, there has often been a conceit that wizards who resort to Fireball and Magic Missile are unoriginal and therefore poor choices. I never quite understood the logic myself, but as the DM I tried to let them play the characters they want.
The current party wizard is a level 7 character who specialises in non-damaging combat spells. His favourites include Summon Monster (always Fire Beetles or Celestial Bison), Grease, Obscuring Mist, Web, Haste and Glitterdust.
Grease and Web aren't "save-or-die" spells, but I dread them nonetheless:
a) They make creatures boring to run - oops, I failed a balance check or a reflex save, no movement for me! Nothing makes a big boss lose his aura of menace like repeatedly falling over in his square.
b) They add to the book-keeping - a Fireball kills the monsters and is done with it. A Web doesn't kill the monster, but it adds a lot of overhead to the battle, and drags them out.
c) They just aren't very heroic - it seems that most battles against powerful opponents end with the PCs rendering the NPC effectively helpless, then hacking it to bits.
I'm starting to wish for more Fireballs and Lightning Bolts
