Warrior Poet said:
Astral Diva - celestial soprano.
Taken from E.N. Publishing's Bride of Portable Hole - The Book of Neurotic Fantasy. This hilarious book is a freebie on RPGNow.
Summon Astral Diva
Conjuration (Summoning)
Level: Sor/Wiz 6
Components: V,S
Casting Time: 1 action
Range: Close (25 ft + 5 ft./2 levels)
Effects: One summoned astral diva
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
The astral divas are mighty singing outsiders,
and most would be considered foolish indeed to
summon such a creature within earshot of it.
Fortunately, this spell not only summons such a
creature, but also summons a short-lived set of magical
ear protection devices that appear in place on
the caster. For the duration of the spell, the astral
diva remains in the location summoned and sings,
causing the usual effects of her song to all within
100 feet.
Due to the magical ear protection, the caster is
treated as deaf for the duration of the spell as well.
Astral Diva
Medium-size Outsider (Good, Loud)
Hit Dice: 10d8+10 (55 hp)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Speed: 30 ft, fly 30 ft (perfect)
AC: 21 (+1 Dex, +10 Natural)
Attacks: none
Damage: none
Face/Reach: 5 ft by 5 ft. / 0 ft.
Special Attacks: Song
Special Qualities: Damage reduction 20 / +3, SR
25, celestial qualities.
Saves: Fort +8, Ref +8, Will +10
Abilities: Str 16, Dex 12, Con 13, Int 17, Wis 16, Cha 28
Skills: Concentration +14, Craft (microphone) +13,
Escape Artist +12, Knowledge (planes) +13,
Knowledge (religion) +13, Listen +18, Perform +24,
Sense Motive +16, Spot +18
Feats: Alertness, Improved Initiative, Skill Focus
(perform)
Climate/Terrain: Any land and underground
Organization: Solo (1), duet (2), quartet (4) or
chorus (2-16)
Challenge Rating: 11
Treasure: No coins, double goods, standard items
Alignment: Always chaotic good
Advancement: 11-15 HD (Medium-size); 16-20 HD
(Large)
Song (Ex): When the Astral Diva sings, she cannot
move from her location (even a five-foot step).
Singing is a full-round action for her. All within 100
feet of the singing astral diva must make a DC 24
Fortitude save or suffer 10d6 damage. This save must
be made each round the victim is within range of the
singing astral diva. Any creature rolling a 1 on this
Fortitude save is instantly decapitated and slain,
with messy chunks of head flying around the area.
This ability has no effect on the deaf or upon oozes,
but is fully effective against undead. Constructs
instead usffer 4d6 sonic damage per round of exposure
with no save.