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World of Low'verok OOC - Active - Roll-Call!

Umm... I'm not allowing the Quintessential Fighter. The books allowed are spelled out in the first post, and QF isn't one of them. Pretty much aside from a few races, and a few other things by request, we're sticking to the core rules. So feel free to pick a different feat Jemal. :)
 

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Ok, waiting for everyone else's post. Who wants what treasure, magical or otherwise? passengerpigeon, I swear I will introduce you as soon as I'm able. (Aka as soon as everyone can get out of the swamp...) I think I'm going to introduce you in Gajin, looking for a job and whatnot even as these guys are finishing their journey, just so you can play. You game?

In different news, I'm still looking for another player, as we've lost three and only gained two. So if someone wants to play in this game, please speak up!
 


Isida Kep'Tukari said:
In different news, I'm still looking for another player, as we've lost three and only gained two. So if someone wants to play in this game, please speak up!


I would like to join. I am thinking of a Dwarven Monk.
 

Excellent! Please do go ahead and make your character, 4th level, standard wealth, I think all the other character creation info is in the first post. 75% max hit points and all that jazz.

Just for your edification, the dwarves of Low'verok tend to live in the mountains, either the Firespine Mountians to the west of the Sea of Song or the Dragonspine Mountains, much further south. The Silver Citadel and Citadel Amber are the two major dwarven strongholds in the Firespine Mnts., and Firegold Citadel is the big one in the Dragonspine Mnts. However, there are many more smaller dwarven communities in both mountain ranges as well.

There are several orders of dwarven monks, including the Hammerfist, whose blows are like those from a hammer in a forge, the Avalanche, who specialize in grappling (they would take the Isida Kep'Tukari prestige class in the link in my sig below, though they would call it "The Great Avalanche"), and the Stone Flyer, who specialize in speedy movement, lightning quick attacks, and stealth. But there are other orders as well.

In addition, psionics is something that is mostly practiced amongst the gnomes and dwarves of Low'verok (and some humans of the far north), so if you wanted to go that route, it is possible. Talk to me if you want to do something psionic. :)
 

Notice for all my current players: I'm instituting a new policy for all of my games. If someone doesn't post for over three days and they are holding up the game because of it, I will NPC your player until you return (and you can immediately take up the reins agan). Absence for two weeks without prior notice means I bring in an alternate to take over your character (and they are allowed to make changes to them) or I bring in an entirely new player and character.

If we're in a closed environment and someone wants to bring in a new character, I reserve the right to have your character wander off, lose interest, take a new job, switch sides, or even kill them in order to keep the game moving. I do not want to have to play three abandoned PCs, so I will probably find a way to remove them from the party at the first available opportunity.

Please, please, please e-mail me if you realize you haven't posted in several days and real life is keeping you busy. I'd rather know that someone has had a hectic day at work than they found my game boring and quit. And if you find my games boring or confusing, please e-mail me to express your concerns. I'd hate for anyone to be bored playing my games.

I'm instituting this policy for the health of my games and am sincerely not trying to annoy anyone, so no one take it personally!
 


Isida Kep'Tukari said:
Excellent! Please do go ahead and make your character, 4th level, standard wealth, I think all the other character creation info is in the first post. 75% max hit points and all that jazz.

Just for your edification, the dwarves of Low'verok tend to live in the mountains, either the Firespine Mountians to the west of the Sea of Song or the Dragonspine Mountains, much further south. The Silver Citadel and Citadel Amber are the two major dwarven strongholds in the Firespine Mnts., and Firegold Citadel is the big one in the Dragonspine Mnts. However, there are many more smaller dwarven communities in both mountain ranges as well.

There are several orders of dwarven monks, including the Hammerfist, whose blows are like those from a hammer in a forge, the Avalanche, who specialize in grappling (they would take the Isida Kep'Tukari prestige class in the link in my sig below, though they would call it "The Great Avalanche"), and the Stone Flyer, who specialize in speedy movement, lightning quick attacks, and stealth. But there are other orders as well.

In addition, psionics is something that is mostly practiced amongst the gnomes and dwarves of Low'verok (and some humans of the far north), so if you wanted to go that route, it is possible. Talk to me if you want to do something psionic. :)


Here is my character, so far:
Gryxas


Male Dwarven Monk4 of the Stone Flyer Order


AL: N
H: 4'1"
WT: 137
Hair: None
Eyes: Dark copper
Deity:


STR: 16 (+3)
DEX: 16 (+3)
CON: 12 (+1)
INT: 10 (+0)
WIS: 18 (+4)
CHA: 6 (-2)


HP: 30 (4d8 + 4con)


AC: 17 (10 + 3dex + 4wis) / 17 / 14


Saves:
FORT: +6 (4base + 2con)
REF: +7 (4base + 3dex)
WILL: +8 (4base + 4wis)


Init: +7 (+4 imp. init. + 3dex)


Base attack bonus: 3


Attacks:
Unarmed attack: +7 (3base + 3str + 1weapon focus), 1d6+3 damage, Threat 20/x2)
Flurry of blows: +5/+5 (3base + 3str + 1weapon focus - 2flurry), 1d6+3 damage, Threat 20/x2)


Skills:
Balance 12 (7ranks + 3dex + 2synergy)
Jump 12 (7ranks + 3str + 2synergy )
Move Silentrly 10 (7ranks + 3dex)
Tumble 12 (7ranks + 3dex + 2synergy)


Feats:
Improved Initiative (lvl 1)
Weapon Focus (Unarmed) (lvl 3)
Deflect arrows (Monk lvl 2)


Special:
Stunning attack: (Once per level per day. Fortitude throw, DC 16 (10 + 2 (1/2 monk lvl) + 4wis). Stunned for 1 round.
Evasion: If successful Reflex save against an attack that does half damage, instead no damage.
Deflect arrows: Deflect one range attack per round.
Fast Movement.
Still mind: +2 saves vs. enchantment school
Slow fall: If wall within reach, take damage as if fall is 20ft. shorter than it actually is.


Languages:
Common
Dwarven


Equipment:
Monks Outfit
Backpack
14 days trail rations
Waterskin

5385gp


Background: XXX


Personality:XXX


Appearance:XXX



As you see, it is not completely finnished as of yet, but if this is good enough, I will work on his Background, Personality and Appearance.

I've got loads of gold not used, but I would reallt like to get a pair of Sandals of Tiger's Leap, if that is ok?
 

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