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World of Low'verok OOC - Active - Roll-Call!

Tailspinner said:
These are the skill points:
Concentration 6 ranks
Heal 6 ranks
Listen 2 ranks (cross class 4 points)
Spot 2 ranks (cross class 4 points)
Sense Motive 2 ranks (cross class 4 points)
Spellcraft 3 ranks

The current total is 27, which is now 3 over.

On the spell list thingy. If you don't choose a domain spell you cannot use that slot for some other spell. The list in question is:

Adventuring: Offensive
0-level: detect magic, inflict minor wounds, resistance, virtue
1st-level: divine favor, inflict light wounds, magic weapon, summon monster I
2nd-level: bull's strength, spiritual weapon, summon monster II

But your spells are 4/3+1/2+1. Without domain spells that is: 4/3/2.

EDIT: Also, characters are based on 32 point buy. Your character has a 27 point buy as far as I can tell, which leaves him with 5 more:

Strength: 8 (0 points)
Dexterity: 14 (6 points)
Constitution: 10 (0 points, +2 racial)
Intelligence: 15 (8 points)
Wisdom: 16 (10 points)
Charisma: 9 (3 points, -2 racial)

Jeez! This is why I hate character creation! I just wanna frickin roleplay! >:|
 

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Erg... that makes it even less appealing to play him as a bard. Use the updated rules!

Sorry... just needed to get it out...

I find the two different editions guide my character design quite differently, oh well.
 
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Laugh. :lol: The players in my gaming group had all of their characters rolled up by hand, and recently we have started using different Character generators to input them, and keep track of advancement etc. Every player has found something wrong with their character after entering them. My mistake was an extra skill point for my rogue, and a missed feat assignment.

GW
 
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Tailspinner said:
The current total is 27, which is now 3 over.
fixed.
Tailspinner said:
But your spells are 4/3+1/2+1. Without domain spells that is: 4/3/2.
fixed.

Tailspinner said:
EDIT: Also, characters are based on 32 point buy. Your character has a 27 point buy as far as I can tell, which leaves him with 5 more:

Strength: 8 (0 points)
Dexterity: 14 (6 points)
Constitution: 10 (0 points, +2 racial)
Intelligence: 15 (8 points)
Wisdom: 16 (10 points)
Charisma: 9 (3 points, -2 racial)

Any suggestions on this??? My brain hurts.
 

Tailspinner said:
Strength: 8 (0 points)
Dexterity: 14 (6 points)
Constitution: 10 (0 points, +2 racial)
Intelligence: 15 (8 points)
Wisdom: 16 (10 points)
Charisma: 9 (3 points, -2 racial)

I'd suggest either the following, since you have 5 free points. Bold are changes, italics are reasons.

Strength: 8 (0 points)
Dexterity: 14 (6 points)
Constitution: 13 (3 points, +2 racial) Constitution is never a waste, plus, it fits the portliness aspect
Intelligence: 14 (6 points) Was there a reason this was a 15? In a sense it's a waste of 2 points since the modifier doesn't go up.
Wisdom: 17 (13 points) You'll get a +1 to a stat next level, might as well put it to good use.
Charisma: 10 (4 points, -2 racial) Get rid of that penalty
 

ASHY - 2 more points into int raising it to 16 and giving you an extra skill point, and 3 into Wis raising it to 17. As Ferrix pointed out, you get a stat point at lvl up and that'll raise your wis to an 18.

-JEMAL (hopefully awaiting re-entry)
 

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