World's Largest Dungeon in actual play [Spoilers!]


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I don't believe so. A character that is killed by a spectre, for example, turns into a spectre, but, his body and stuff is left behind.
 

Incopreality and passing through objects

Hussar your wrong:

Per the SRD special abilites
Incoporeality
"They can pass through solid objects at will, although they cannot see when their eyes are within solid matter. "

And BlueBlackRed

how does a incoporeal non-spellcaster create traps?
 

The incorporeal trait has been expounded on (I believe on WotC's website, and in books such as Tome of Magic).

Incorporal creatures basically have to stay in contact with the surface of whatever they pass through; most DMs interpret this to mean that they can't pass all the way through walls that are thicker than the creature is...so a shadow or wraith can't just go all the way through the earth or through 10' thick walls.

I say Small creatures can go through 3' walls, Medium through 5', Large through 10' etc.
 


Per www.d20srd.org

"An incorporeal creature can enter or pass through solid objects, but must remain adjacent to the object’s exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment (50% miss chance) from an incorporeal creature that is inside an object. In order to see farther from the object it is in and attack normally, the incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect. "
 

Qwillion said:
And BlueBlackRed

how does a incoporeal non-spellcaster create traps?
Don't know, I didn't worry about it.
Having fun seemed to be more important that wondering about the physics of everything nor did I worry too much about how beings older than most nations were able to deal with one another.

Just assume they figured something out that out mortal minds couldn't comprehend.
 

Ok, this is what I was thinking of:

Libris Mortis Page 141
"Any equiment worn or carried byu an incorporeal creature is also incorporeal as long as it remains in the creature's possession. An object that the creature relinquishes loses its incorporeal quality (and the creature loses the ability to manipulate the object)."

Not sure how they would gain control of that object in the first place unless they take it with them. Maybe some spell or other can turn something/someone incorpreal.

rv
 

rvalle said:
Per www.d20srd.org

"An incorporeal creature can enter or pass through solid objects, but must remain adjacent to the object’s exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment (50% miss chance) from an incorporeal creature that is inside an object. In order to see farther from the object it is in and attack normally, the incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect. "

Wow, is that ever ridiculous. So a ghost can pass through the front of a wall as easy as pie but can't go out the back of it? I don't know of any DM's who actually run incorporeal creatures that way. Very nonsensical to me. Any rational as to why they can't pass through?
 

Yeah, I don't agree with it either.
I believe they designed it that way to prevent incorporeal undead from hiding in 60' of rock where the party can't get at them.
 

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