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World's Largest Dungeon?

My copy of WLD finally showed up today, and of course I dived straight into it.

My first task - find out how the Tarrasque was handled. So I dive to Region 0 figuring it that as it's one of the biggest monsters it will be towards the end. Didn't find it. So I looked at the region summary in the first few pages, and looked in what was the next best spot. Bingo!

Now, my question relates to this same region and with out spoiling anything (apart from the fact that this is where the Tarrasque is - sorry about that):

"How is a party meant to get from Location 1 to Location 2?"

It doesn't look easy, though by this stage, I'm assuming most parties will have magic items and spells to accomplish said task with "aplomb".
 
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Fair enough, post edited.

Though I could sware more than what I spoke about had been mentioned in this thread.

Maybe I got both confused - as I've been reading both.
 

Hey guys, I've been speaking with Jim about this thing quite a bit and learned that he was the only content editor for this entire project. The dungeon was given 11 months of prodcution time from conception to completion so there are going to be a few editing inconsistancies in it. I've read Sections A, E, and parts of B and the material is very good. I've also noticed a number of word and line errors, but there was a seperate editor for spelling and grammer... ;)

I agree that an errata needs to be created, what I don't know is how much AEG's CEO is going to invest in after market support for this book. My biggest desire is to get player copies of the maps on pdf so that neither the players or the GM will be tasked with playing the parts of amature cartographers as this thing is gamed out. I've run one session so far and I can tell you with conviction, it WILL have to be mapped. A players map would have encounter keys, secret doors, map icons, and secret rooms editited out and could be revealed to players as they adventure, or even discovered as treasure. I encourage you all to write to AEG and place requests for this if you agree with me, the more voices added to the mix the more likely it will see funding.

Here is the email address to thier customer service department. customerservice@alderac.com
 


JoeGKushner said:
Well, I sent my e-mail in asking for an errata and player maps.

joe.... i'm not going through and errating every monster because
you found a math error on the nightcrawler

if you want to post one, i've give you a few d20 books as a thank
you, but my day job is art direction. not re-reading a book, i've
already read three times.
 

jim pinto said:
joe.... i'm not going through and errating every monster because
you found a math error on the nightcrawler

if you want to post one, i've give you a few d20 books as a thank
you, but my day job is art direction. not re-reading a book, i've
already read three times.

Well, I don't know if it's an error in the nightcrawler but thought I'd post to see if it was. I'm nowheren ear the game mechanic that others are.

Maybe it can be a community project? I wouldn't mind throwing in some of the things I've noticed. No need for d20 books amigo. Save those for others. Maybe prizes for those who post the most errata? Maybe John Cooper will toss in his 2 cents, which is like a floodgate! I'd be willing to make it a PDF file if everyone wants to help out on that?

For the most part I didn't notice too many problems but there were some here and there. It's amazing how few I saw on my first few reads considering the girth of this beast! You should definatly be proud of it.
 

JoeGKushner said:
Well, I don't know if it's an error in the nightcrawler but thought I'd post to see if it was. I'm nowheren ear the game mechanic that others are.

Maybe it can be a community project? I wouldn't mind throwing in some of the things I've noticed. No need for d20 books amigo. Save those for others. Maybe prizes for those who post the most errata? Maybe John Cooper will toss in his 2 cents, which is like a floodgate! I'd be willing to make it a PDF file if everyone wants to help out on that?

For the most part I didn't notice too many problems but there were some here and there. It's amazing how few I saw on my first few reads considering the girth of this beast! You should definatly be proud of it.

i can make a pdf with pretty borders and everything

i have the files to do it

:)

alex jurkat just sent me a slew of questions on E, however,
siting problems with the map... and text... which bothers me
a little, but its all easily solveable stuff

nothing game ending
 

jim pinto said:
alex jurkat just sent me a slew of questions on E, however,
siting problems with the map... and text... which bothers me
a little, but its all easily solveable stuff

nothing game ending

If i can help with any of those questions Jim send 'em on over.
 


Into the Woods

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