drnuncheon said:Actually, it is a fair comparison - they're comparing how much work they did for you vs. how much work you have to do yourself. The undetailed portions of Undermountain were one of the biggest complaints I've heard about the set.
J
Fair enough.Calico_Jack73 said:I guess then that I belong to the silent side of the arguement. I liked the fact that Undermountain was left mostly blank so I could have plenty of room to throw in my own stuff.
Really?Calico_Jack73 said:DM's who complain about it being undetailed are just being lazy DM's.
Ah.Calico_Jack73 said:Any mook can run a published adventure which doesn't require any creativity on the part of the DM. All that takes is a decent voice and an ability to use inflection.
I see.Calico_Jack73 said:I've never run a module exactlly as published, instead I'll read through it, use some ideas and put in some of my own.
Great idea!Calico_Jack73 said:As a bad side to having this SUPER DUNGEON fleshed out is that normally most DM's want to read through a module so they'll be prepared for every encounter.
Right.Calico_Jack73 said:It helps to know what equipment different encounter creatures have and what special abilities they'll use
You're jolly clever!Calico_Jack73 said:(I'm not one of those DM's who has an Orc using a plain battleaxe to defend a treasure which happens to contain a +1 Flaming Battleaxe).
Is your real name Mycroft?Calico_Jack73 said:Seems like it will take a while with this product to read through the whole thing.
Seems like that's definitely a maybe and maybe a probably.Calico_Jack73 said:Nope... seems like this will be a product for DM's to just read the little gray boxes, draw out the rooms, and roll some dice.![]()
thullgrim said:carrion crawlers too I think
Calico_Jack73 said:First of all, they are comparing it to Undermountain by the number of encounters that were written up for it. The VAST majority of Undermountain was left BLANK so that DM's could pop their own encounters into it so that is an unfair comparison.
Calico_Jack73 said:I guess then that I belong to the silent side of the arguement. I liked the fact that Undermountain was left mostly blank so I could have plenty of room to throw in my own stuff. DM's who complain about it being undetailed are just being lazy DM's.
Ranes said:Seems like that's definitely a maybe and maybe a probably.
exactly. why would i pay money for an adventure where i have to do most of the work myself? what am i paying for, if not to have other people do the work for me?drnuncheon said:...but there aren't any in those blank rooms, are there?
drnuncheon said:Boy, have I got the perfect dungeon for you, then. The map alone covers 200 8.5x11 sheets of 1/4" graph paper, the room descriptions another 250 pages (pre-punched for inclusion in a binder!) and the best part is, it's all left for you to detail!
The price for all this boxed goodness? Only $50!
OK, I'm going a little over the top, but the point is there - I'm perfectly capable of adding my own stuff to an adventure, whether or not the author put in mostly blank areas. Like you, I buy adventures to raid for ideas, plots, and characters...
...but there aren't any in those blank rooms, are there?
J