• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

World's Largest Dungeon?

List of $100 is very respectable considering the scope and quality. A pdf version for cheap (or as a free bonus with the print version) could sway more people to buy it. Regardless, when was the last time you had to pay full price for a core book? You at least get 20% off (or more online).

I for one will wait for the reviews and if i even use 70% of the material I think that the money would be well spent.

Actually time-per-dollar is a much better way to calculate value - About how long is this estimated to take, assuming 75% of the encounters are encountered?

My wildly innaccurate guess:

1600 encounters * 75% used * 1 hour an encounter average / 8 hours played a week / 52 weeks a year leaves me with 2 years 11 months about.
And that's with no prep time! (on the upside maybe a partnership with advil could help the DM's).
 

log in or register to remove this ad

Well, for perspective .....

It is expensive as a RPG product in comparison to all the other RPG products out there. Or is it?

Things being subjective - on page count alone, you would buy 3 or more RPG products for the rough equal page count and it would cost about the same. The difference is this product take one big bite instead of 3-4 medium bite out of your wallet.

For its page count, it is cheap while compared to college or university level textbooks where a text book in the 300-400 page range sells for about 100 dollars.

So, it a matter of perspective.... :\
 

I have several groups in my campaign. This adventure will simply consume the time of one of them. If the players get burned out on dungeon crawling, then we switch to a different group. The worst part about this is likely having to make 1st level characters again. We've got a group that's 5-7, one that's 7-9, another that's 11-13, and a final one that's 12-15. I'm considering hold the lower level ones back a bit more, and let them do this adventure, but I'm afriad the encounters will be too easy at first. We'll see. Maybe they WILL want to make new characters, especially since I've got a lot more books than the last time 1st level characters were made... :D


Chris
 


jim pinto said:
...Allow a DC 20 Listen check; if successful, the PCs hear the crackling of the lightning a few short moments before the statue fires again...

Coool. I like that a Listen check can help to save your character from a second blast.

Hey, know what might be a nifty feature for the book? An empty 1 x 3" box appearing in the bottom corner of every page, so the DM can easily pencil-in personalized details about the rooms. Or the DM could make notes in the box about what the PCs did in the room, like writing "successful disable device ruined this trap" or "Monster's name is Gleevo" or "Sir Plinko dropped his coinpurse by the bed."

Then, to make-up for the box of empty space, you could extend the text margins closer to the edges of the paper.

Tony M
 

Oh. Here's another idea! (I know, you didn't ask for ideas..but I can't help myself. Sorry.)

On every page where there's a monster, put a skull icon in the margin. An outline of a skull, really. Then after the PCs kill the monster, the DM gets to color in the skull with his pencil!!!

Oh! Another idea has popped into my head...

Have a blank page or two in the back where the DM can record the names of characters that have died permanently, and how they died. A dungeon that big will eat a lot of PCs, I bet.

Tony
 

100$ :eek: ..... figures that out as Canadian :uhoh: ..... figures in 15% PST and GST :\ ......... has heart attack :confused: ...........
good god I hope that price point is a mistake..... otherwise..... what would you have me do for you Mr Pinto
 

I'm not a 3rd or 3.5 player, but this dungeon really interests me. Fortunately, I understand that using d20 modules with the upcoming Castles & Crusades game is a snap, that the "conversion" can be done on the fly. Looks like I might be able to buy this monster of a dungeon. :)
 

Here's a question for the good Jim Pinto:

How easily will this dungeon lend itself to solo play for the lone gamer who must be his own DM?
 
Last edited:


Into the Woods

Remove ads

Top