D&D 5E Worst Metagame Anti Player Creature Design?

Doesn't the anti magic turn off the eye ray?
If the ranger moves away from the spellcasters, no problem.

AFB and I don't know if a beholder can "blink" the big eye during its turn, leaving the spellcasters hosed when their turn comes up.

A beholder with a telekinesis ray can float rocks overhead and move them into the field; gravity takes over and is not magical.
 

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1. Permanent antimagic field, and
2. Resistance to nonmagical weapons, and
3. Ability to inflict exhaustion with every attack based on an Intelligence save, and
4. Multiattack with at least 3 and preferably 5 or more attacks, and
5. Ability to inflict disadvantage on saving throws as an AoE effect.

That's all you need to be either maximally anti-player or damn close to it. The permanent antimagic field plus nonmagical weapon resistance guarantees very little will even be able to attempt to damage you. Then the combo of inflicting exhaustion on a save with every attack you make, making tons of attacks, and inflicting disadvantage on saves to more than one target at a time? Yeah, you've basically guaranteed you'll destroy most PCs within a few rounds. With 5 attacks, it's theoretically possible (probable, even, if that disadvantage applies) to have someone on the verge of death by exhaustion after a single round.
 


From earlier editions the ones that stick out were the ones that were nasty surprises.

One of my first characters was killed by rot grubs. I looted the body and failed my save against rot grubs.

That DM also loved the green slime. And that ear worm that you'd get from listening at doors (though that one I think was mostly because he loved Wrath of Khan).
 

From earlier editions the ones that stick out were the ones that were nasty surprises.

One of my first characters was killed by rot grubs. I looted the body and failed my save against rot grubs.

That DM also loved the green slime. And that ear worm that you'd get from listening at doors (though that one I think was mostly because he loved Wrath of Khan).
Ear seekers, yeah.

Let's not forget throat leeches (you'll never drink from a well again!).
 




I was recently in a game where we were in an area where a magical “spice” grows, and just being in that area breathing the air you would pick up some of the magic. Mechanically this translated to one Luck die if you spent 24 hours there.

The thing is, all the goblins had already been there for 24 hours.

THAT was frustrating.
 

There is no way old school D&D worlds remained populated for more than a decade.
the gods keep brute forcing people into reality what else do you think they do all day? note this would make logically evil as making sapient life just to suffer has to be a moral event horizon crossing sin.
 

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