Edena_of_Neith
First Post
Roger_the_jolly said:Hi,
I remember reading several threads about this topic a few years back that were quite good, but don't remember where
Anyway, I want to improve my DMing skills so please tell - what is the worst mistake that you think a DM can do, and what is the most common mistake.
Please don't write worst mistake is not making the game fun for all since it is obvious that if you make a big mistake in running the game then the game is not fun. What I want to know is what that mistake is so that I can think about it and how to avoid it.
I list below my own opinion:
Worst - Running the NPCs as major characters while the PC take a back sit (Boringgggg DM ego trip - "and then the Uber super DM pet sweeps down from the heaven to save your sorry asses AGAIN, you are so lucky he is your guardian angel!").
Most common - Paying to much attention to the players who yell the most and ignoring those players more intimidated and shy, thus not letting them shine and show their skills. ("oh sorry mate that we skipped your turn again, why didn't you say something?")
Since you asked ...
I believe the worst mistakes are:
- Not talking to the players beforehand, and coming to an understanding with them concerning what they should expect in the game.
For example, *do* they wish to be challenged to their limit? Or *do* they wish a laxidasical game in which they mostly socialize? Or ... do they want something else?
- If the players wish to be challenged, then not challenging the players sufficiently. (If they ask to be challenged, then they - to use the proverbial saying - asked for it. So, since they asked for it, let them have it!)
Not challenging players who desire challenge leads to boredom, inattention, infighting amongst the players, quarrels over rules, and other undesirable things.
- Misusing NPCs. NPCs are just that: NPCs. They should not dominate the game. They should not play the major role in the game. Sometimes, they should not even play the minor role in the game.