Worst RPG Ever?


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I saw that Dark Sword...looked none too good, as I recall. Interesting setting, at least until Book III...

I bought but never played "Men in Black". Just sort of stoopid. I thought it did a poor job capturing the flavor of the movie.

I have several GURPS sourcebooks (Cliffhangers 2ed is preordered), but I do not like the looks of the game system, and I doubt I'll ever play it.

Just for the record --- Marvel SAGA? Good game. Fast and loose, and excellent at modeling the conventions of comic books.
 

DocMoriartty said:
I disagree the WEG Starwards game at least worked and the rules were decent. The problem was their lack of decent research into the movies.

Also the other problem was the very fact that it is Star Wars. In the Star Wars movie everyone eventually feels useless once the party Jedi hits a certain level of strength.



That's why we never allowed Jedi in the group. :D

Champions, i think that's what it's called. Way to complicated. Took hourse to crete the super hero and then the system seemed all buggy.

Edit: Had the name wrong, it was Champions not Hero System. Something a guy at college introduced to us. After that one night we never played again.
 
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You want a system that took forever? Then try the Champions game. Not only did characters take forever but the way the game was made in such a way that every monster or foe had to be created in the same long drawn out process.


Crothian said:


That's why we never allowed Jedi in the group. :D

Hero system, i think that's what it's called. Way to complicated. Took hourse to crete the super hero and then the system seemed all buggy.
 

Vampire: The Masquerade...and it's ilk. 2E DND, really burned me up a bit too...before The Complete Munchkin's Handbook...er...Skills and Powers it was entirely inflexible...But of course my favorites are the above mentioned Champions, GURPS, and nearly all flavors of Traveller (and I *do* like 3E)
 
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Crothian said:
Champions, i think that's what it's called. Way to complicated. Took hourse to crete the super hero and then the system seemed all buggy.

Edit: Had the name wrong, it was Champions not Hero System. Something a guy at college introduced to us. After that one night we never played again.

I totally agree with you Crothian NOT!

I rate Champions and the Hero System as the best RPG and game system ever.

One man's poison...lol.

I do agree that 5th Age Dragonlance/SAGA was not fun; I hesitate to say it's the worst game ever since I played so few games other than Champions for the last 2 decades.;)
 
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ThenHeCame said:
5th age fate deck

No Dice = Sin

While I won't argue about 5th Age, diceless RPGs aren't so bad. White Wolf's "Mind's Eye Theater" system works surprisingly well, and I've always been interested in trying Everway, which uses a card based system.

As to the complaints about Vampire: the Masquerade... well, the game itself doesn't appeal to me that much, but the Storyteller system works surprisingly well in games. I prefer Werewolf: the Apocalypse, which takes advantage of the system's strengths.

To be honest, I haven't played a bad RPG system yet. But I haven't played a whole variety of RPGs, so there's not much I can say on that.
 


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