WOTC producing an Indiana Jones RPG???

Keeper of Secrets said:
I believe that they produced an Indy RPG back in the 80's. As I recall, it did not do that well.
Yeah, but that was because the game sucked, which I was really bummed about because the setting would be a lot of fun if somebody did it justice.
 

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Keeper of Secrets said:
I believe that they produced an Indy RPG back in the 80's. As I recall, it did not do that well.

Never played it, but I remember it. According to those I've spoken to about it, you could only play a character from the movies (particularly Indy, Marcus, Sallah, Marion Ravenwood, AnnoyingwomanfromTempleofDoomwhosenameIforget, or Short Round), and that the rules were lame generally.

WEG later produced a "World of Indiana Jones" RPG for their Masterbook system which kinda-sorta flopped because the Masterbook system was pointlessly arcane. Later supplements were double-statted for the D6 system (a genericized version of WEG's Star Wars game) and did a bit better. "World of Indiana Jones" had great production values and lots of nice source material, even if the system had issues. With a little conversion, any of it would make great source material for a pulp or CoC-style game.

(In the interest of disclosure, I wrote a piece for the series, "Indiana Jones and the City of Dreams" that appeared in Indiana Jones Adventures.)

-The Gneech :cool:
 

A simple D20 Modern (past?) supplement is really all that would be necessary. I cannot really envision any groundbreaking rules that would need be produced, as all the basics are already there.

That being said, I would love to participate in such a game... fast paced chases, nazis, ancient artifacts, cool settings... it is all great inspiration for games.
 

Wulf Ratbane said:
It has nothing to do with "kiddy dressup toys" as you so dismissively described it.

Any geek worthy of the title probably has more than one role play toy within arm's reach, right now.

Looks over at his lightsaber...

Yeah, I'm glad someone did a better description than I was able to form.

I'm not dismissive of the category. Kid puts on a Voice Changing Darth mask. Toy executive calls that a "role play" toy. Same Kid puts on a Disney Princess tiara. Toy executive calls that a "role play" toy. (BTW I'm not creating this example whole cloth, I'm discussing my niece.) It has EVERYTHING to do with kiddie dress-up toys, just as action figures are essentially identical to Barbie dolls.
 






Charwoman Gene said:
I'm not dismissive of the category. Kid puts on a Voice Changing Darth mask. Toy executive calls that a "role play" toy. Same Kid puts on a Disney Princess tiara. Toy executive calls that a "role play" toy.

If the same kid is wearing a Darth Vader mask and a tiara, I call that disturbing imagery.

Anyhow, one item does not dress-up make. It's a fine distinction, but there it is. It's not costume play.

I think there's also a subtle distinction as to whether the item in question is an accoutrement of clothing, which entails actually, you know, dressing, or a non-clothing accessory.

It's not necessarily a gender distinction, either. There's a difference between selling Spidey webshooters, and selling that same accessory complete with a Spidey costume (tights, mask, gloves, and belt).

Ok, done with the hijack. :)

Enjoy your whips (roleplay) and fedoras (dress up).
 

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