WotC release schedule thru 2005

D&D Magic of Incarnum - 9/9
?

D&D Fantastic Locations: Fane of the Drow - 9/9
Not a big fan of drow, but a series of books about single drop-in locations could be neat. Not my cup of tea, though.

d20 Cyberspace - 9/9
Update for Alternity's Dataware, I suppose. I can't stand the idea of the Grid, though, so I hope this goes in a new direction. Either way, I don't buy D20 Modern products, so...

FRR Sons of Gruumsh: FR Adventure Path #1 - 9/9[/b]
... Don't play or care about Forgotten Realms, but nice to see that they are actually going to support the setting with adventures.

D&D Heroes of Horror - 10/14
I'm sure this is going to be some horribly feeble attempt at reviving the themese of Ravenloft. I'll stick with the real thing from White Wolf/Arthaus.

D&D Special Edition DMG - 10/14
What's so special about it?

D&D Gift Set - 10/14
Only nice if there is something value-added or it's a bit cheaper. Judging from history, I doubt either will be the case.

EBR Magic of Eberron - 10/14[/b]
It can't be worse than Magic of Broken. I mean Magic of Faerun.

D&D Fantastic Locations: Hellspike Prison - 11/4
As with the Drow one above...

FRR Champions of Valor - 11/4[/b]
?

D&D Spell Compendium - 12/2
Now this has some potential, except they're going to ruin it. If it is a 100% complete collection of all spells published in 3e and 3.5 all fully erratad with no copy-paste errors, this could be useful. No longer have to flip through two or three books to compile a spell list (domain choice is always the worst). But Wizards will undoubtedly do one of three things: Make this a new book of spells, neglect to move over newer spells (such as those found in Magic of Eberron), or entirely hack the thing together into a mishmash of crap.

d20 Critical Locations - 12/2[/b]
?
 

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reanjr said:
D&D Special Edition DMG - 10/14
What's so special about it?
Likely to have a leather cover, just like the PHB Special edition.

EBR Magic of Eberron - 10/14[/b]
It can't be worse than Magic of Broken. I mean Magic of Faerun.
The question is if they're going to cover dragonmarked houses as well in this book, or leave those to a later one.

I found it a bit disappointing that the last four months only have one Eberron product. That means we only get 3½ proper Eberron products this year: Five Nations, Explorer's Guids, Magic of Eberron, and Races of Eberron (that's the half book - from what I gather, significant parts of it will be dedicated to using shifters, changelings, kalashtar, and warforged in other settings). There's also an adventure (Grasp of the Emerald Claw), and the Deluxe DM Screen and the Deluxe Character Sheets, but I don't count any of those. Personally, I think an appropriate rate of releases would be one Eberron sourcebook every other month (with an FR release the other months).
 


Eremite said:
Hmmm, I wonder if WotC will make the same mistake as CotSQ and tie this into the plot of a series of novels?

Maybe a follow-up to the Salvatore Hunter series? The Sons could be Obould and his cronies? An adventure path about the Silver Marches/North region would be simply fantastic.
 

Staffan said:
Races of Eberron (that's the half book - from what I gather, significant parts of it will be dedicated to using shifters, changelings, kalashtar, and warforged in other settings).

From what you erroneously gather.

It has sidebars with adaptation notes. To quote James Wyatt, "Each race has a sidebar called "[race] in D&D" that addresses how to use the new Eberron races in non-Eberron campaigns. Those sidebars run about a quarter of a page, so you've "lost" one page... if you think that interesting new ideas about the role these races might play in a world is useless to you."


Eberron is getting a huge amount of support. In the early days of the Forgotten Realms, TSR put out a series of sourcebooks for FR. I think. Looking at the copyright dates, I think about 5 or 6 came out a year.

Thing is, they were 64 pages. So, with Wizards putting out four Eberron books in the year, we get about 640+ pages - as opposed to 320 from TSR. Now, TSR also produced adventures, but even with those included, the total page count is pretty much equivalent (and mostly, I think Wizards has a better text density).

Cheers!
 
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Bit more information on Gamingreport:

D&D for Dummies (April)
For beginners and current players
384-page trade paperback
$19.99

Magic of Incarnum (September)
Magic Series (Weapons of Legacy)
224-page hardcover
$34.95

Heroes of Horror (October)
Genre Series (Heroes of Battle, Oriental Adventures)
160-page hardcover
$29.95

Spell Compendium I (December)
Encyclopedia Series
288-page hardcover
$39.95

Cheers!
 

MerricB said:
Magic Series (Weapons of Legacy)

Genre Series (Heroes of Battle, Oriental Adventures)

Encyclopedia Series

I actually might be interested in the Magic Series if I didn't already own quite a few books filled with magical items starting from DMG 3.5 and ending with the Complete Series. And I musn't forget all the 3rd party books that filled with a whole lot of interesting and freeky stuff.

Genre Series...blah...

Encyclopedia Series...right, let me guess: books filled with lists?
 

I'll be interested to see the product write-ups on these when they're posted to the WotC catalog.

I'm a bit hesitent about the Special Edition DMG if the only difference is a leather cover (and, a ribbon, which I'm sure Merric will enjoy ;) ).
 



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