I think the author and many of the posters here are blowing the "actions per side per round" and "actions per player" way out of proportions here.
In 3E, what happens if the NPC Wizard casts Sleep on the PCs? He decreases their actions per round.
What happens if he casts Slow or Haste or Confusion?
What happens when a PC goes unconscious?
There are a lot of spells and activities outside of summoning spells which either increase or decrease the number of PCs or NPCs actions per round in 3E.
Do we want to get rid of all of these spells in 4E as well and just play a shoot them until they drop game? Do we want auto-Second Winds while unconscious, just so that the PC can get back up again and the player's turn does not get skipped? Do we want to take this "actions per round per side" issue to that level? Do we want to be playing Monopoly here so that every player gets his turn and each turn lasts about the same amount of time?
Personally, I think it is ok for each player to have one or two cohorts or companions and still be able to summon in a creature or two. I can see real issues if it gets to be more than this, but I think each DM can handle that by talking with his menagerie players and putting limits on it if it becomes a problem.
In 3E, what happens if the NPC Wizard casts Sleep on the PCs? He decreases their actions per round.
What happens if he casts Slow or Haste or Confusion?
What happens when a PC goes unconscious?
There are a lot of spells and activities outside of summoning spells which either increase or decrease the number of PCs or NPCs actions per round in 3E.
Do we want to get rid of all of these spells in 4E as well and just play a shoot them until they drop game? Do we want auto-Second Winds while unconscious, just so that the PC can get back up again and the player's turn does not get skipped? Do we want to take this "actions per round per side" issue to that level? Do we want to be playing Monopoly here so that every player gets his turn and each turn lasts about the same amount of time?
Personally, I think it is ok for each player to have one or two cohorts or companions and still be able to summon in a creature or two. I can see real issues if it gets to be more than this, but I think each DM can handle that by talking with his menagerie players and putting limits on it if it becomes a problem.