D&D 5E (2024) WotC Should Make 5.5E Specific Setting

ENWorld is dominated by GenX fogies. I get it. But folks should really look past their own nostalgia and imagine all the awesome potential D&D still has, if WotC would just embrace evolution like it has for the last 20 years or so.
I'm a Millennial myself: WotC has gotten very creative in thst way with the Magic Settings.
 

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I think D&D is ripe for a faction based antique setting where all the (sub)species and (sub)classes are separated into different factions in both cold wars and simmering tensions. And dungeons are the few places where open fighting is "allowed".

Imagine if a party is only allowed to pick fey linked or neutral subclasses and species, forced to watch the dungeon faction, but in the dungeon you are allowed to slaughter the death faction.
 

This is an old discussion where players insist EVERYTHING in their bible must be catered for and then the DM comes with his/her own bible and smacks them over the head with it for being pesky heretics.

I believe this is a playstyle issue.
The Critical Role method is for the player and the DM to work together on backstory, so that it actually includes things that are likely to be relevant to stuff that is likely to happen during the campaign.
 






Greenest has a thriving community of people, some of whom happen to be dragonborn.
Nope. They don't. There are exactly ZERO dragonborn in Greenest. That's the problem.

But, yeah, I'm getting the feeling that people are just arguing with me rather than the points I'm making, so, I'll be bowing out now. You all have a good day now. It's rather a shame that a perfectly interesting topic on what a potential 2024 based setting could look like and what elements would be interesting to include in it got completely derailed by people crapping all over the idea.

Not surprising, I suppose, but, a shame nonetheless.
 
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And you keep ignoring species that are not in the PHB.
Edit: they're doing that because the PHB species are meant to be the 'common' ones, grungs and leonin communities can take a backseat until the baseline options actually have establishment in the setting first
Wherever you want to be from. How is that so difficult?
what if i want to be from the sword coast? it's difficult because there's no character anchors for someone of their species.
What ties do you want them to have?
setting integrated ones, established historical ones, local political ones. the kinds you don't get when you poof a random community into the setting to excuse a character being there.
Who says they are a Forgotten Realms PC?
Us, the people playing them, is it so weird that when someone plays a character in forgotten realms sword coast we want them to y'know, be from and have notable connections to forgotten realms sword coast?
 

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