WotC_Husclar: Goblin Battle!


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Henry said:
On the other hand, I feel like it's counterproductive to weigh everything a playtester says like it's coming from the Chairman of the Federal Reserve. :D (not saying you are, here, but I've seen posters before fix on one poor word choice and make some really off-the-mark assumptions about a game element.)

Good point. But some days, too much wine the night before can make you make all sorts of odd assumptions from a text. ;)

Cheers,
 


Being able to upgrade your armor != magic shops existing.

I mean, you can hire assassins. That does not mean there are "assassin shops" with the assassins sitting on shelves. I'd imagine magic items are the same way.

So you ask around town, find a dealer in such things who, for a commission, puts you in contact with someone who has or can make the item. That person could be a mage, a retiring adventurer, a trader in rare goods, someone who inherited or stole the item, or whatever. And they don't have shelves of items sitting around, just the item you're looking for, which is why the dealer is necessary.

If the players and DM are more interested in continuing the adventure than playing out this process, it may be summarized as "you go into town and buy it", but that doesn't mean it was actually that simple.
 



LostSoul said:
It sounds like bugbears get some kind of follow-up attack if they succeed in "stunning" on thier main melee one.

I just hope that's the DM choosing from a combat option any largish creature can use, and not some kind of special built-in bugbear power...otherwise, you have to wonder why ogres, trolls, or giants don't "kick you while you're down". Do bugbears have special magic feet? What?

Adding "flavor attacks" to humanoids as some kind of special racial ability is a hundred kinds of lame, and I really hope that's not the road they're going in the interest of making different humanoids "distinctive". There's a difference between suggested tactics/favored weapons (good) and "Bugbear Stomp Attack", "Orc Head Noogie Attack", and "Kobold Atomic Wedgie Of Doooom!")

Even something like "Bugbears like to dance the fandango on fallen foes, so bugbear warriors get a +2 when doing 'Kick 'im in the nads' on prone opponents" is fine with me, provided an ogre or hobgoblin can do that maneuver as well, without the +2 racial bonus.
 

Lizard said:
I just hope that's the DM choosing from a combat option any largish creature can use, and not some kind of special built-in bugbear power...otherwise, you have to wonder why ogres, trolls, or giants don't "kick you while you're down". Do bugbears have special magic feet? What?

It could just be unarmed attacks or normal attacks described as curb stomps.
 


ThirdWizard said:
It could just be unarmed attacks or normal attacks described as curb stomps.

This is certainly possible; I was cross-indexing with the state goal of making humanoids distinct in combat.
 

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