Dr. Strangemonkey
First Post
First off, let me say Amen for all the Al-Quadim love.
Second, here's the thing, I totally sympathize with avoiding analogue settings, but I don't think Oriental Adventures, Al-Quadim, or Maztica, to a lesser extent, were analogue settings.
What they really were were ways for players and DMs to get into narrative styles that were based in those cultures but that couldn't be supported to well by generic DnD.
A setting that's just Egypt ruled by Mummies is an analogue setting, but a setting/set of rules that lets you run the Arabian Nights complete with kingdoms of talking animals, weird giant animal ecologies, and faiths that are more law than belief is a different beast entirely.
It's a fantasy analogue not a historical analogue.
And that's something I think 4E should get behind regardless of whether they use Al-Quadim to do it or not.
That said, I'm absolutely using it for Al-Quadim as soon as they do get behind it. 4E's cosmology is far more Al-Quadim friendly than anything else I've seen.
Yak-Men are sweet.
Second, here's the thing, I totally sympathize with avoiding analogue settings, but I don't think Oriental Adventures, Al-Quadim, or Maztica, to a lesser extent, were analogue settings.
What they really were were ways for players and DMs to get into narrative styles that were based in those cultures but that couldn't be supported to well by generic DnD.
A setting that's just Egypt ruled by Mummies is an analogue setting, but a setting/set of rules that lets you run the Arabian Nights complete with kingdoms of talking animals, weird giant animal ecologies, and faiths that are more law than belief is a different beast entirely.
It's a fantasy analogue not a historical analogue.
And that's something I think 4E should get behind regardless of whether they use Al-Quadim to do it or not.
That said, I'm absolutely using it for Al-Quadim as soon as they do get behind it. 4E's cosmology is far more Al-Quadim friendly than anything else I've seen.
Yak-Men are sweet.