jdavis
First Post
incognito said:Hello All:
Ok, I think we may have actually reached a consensus. It seems I have been too caught up the Will Save, and the Uncanny Dodge, and Sport as a calss skill.
Perhaps I gave these advantages too much weight as compared to the feat losses. In the grand scheme of things, I've see the fighter's will save surpass the wizards in two levels of DD - and that seemed pretty rough. I guess, in the combat's we've faced, the monsters DID often come to attack us, once the melee began, and Thaqt's when the DD used his ability - so the lack of mobility, although not ideal, was less of a deterrent.
On the flip side, I hope some of the things I have illustrated here has given players and DMs pause about the veracity of PrCs being balanced. Forget about Dwarven Defender, just PrCs in general I have seen significant amount of PrC's with mutiple strong saves, of aggressive BAB progression, or "front loaded" abilities that allow characters to gain significant advantages, especially if the pre-reqs are "easy" (Like Holy Liberator: CG, 5 ranks Diplomacy and Iron will).
Jdavis: to answer one question, it's not that we started with a high level campaign, it's that Character death has occured, and the player wanted to bring in a new character, rather than raise the old one. Level 1 is not appropriate
drnuncheon: Actually Mary Sue's have been defined at beign the best at everything, to merely being competent at everything. I split the difference, by saying they are "good" at everything.
In any event, I've defended (dwarvenly, I might add), my position to my contentment, and would liek to thank hong and jdavis for sticking in there with me...and everyone else to took up a position. Maybe I will look with less dislike on PrC in the future.
Thanks guys!
I always love a good discussion, and I learned a lot myself. We have had the same problem with people bringing in new characters when the old ones die or retire, that was one reason that we use a house rule that says that a new character strts one level lower than the lowest character, it keeps people from changing up for power reasons, it is very rare that a character is forced into being dead forever, it's almost always the players choice if he wants a new character or wants the old one resurected. What gets me is that even the best meaning players end up doing that when they make high level characters from scratch. If any one out there has a method for controling those problems I'd love to hear it, you just can't make somebody take a level one character into a high level campaign, but you know there will be some abuse of character creation.