would this be evil?

Tsyr said:
No. I'm not even going to TRY to think of it that way, because it's NOT.

Furthermore, if your PCs are randomly killing innocent things, it might be time to re-examine the way your campaign is going.


<snip>

It was an example.

B) EVEN if this was true, every bit of it, to the word, it does not matter in any way, shape, or form. The act in and of itself was evil. And I'll expand on this just a touch in my next point.



Wrong. Wrong wrong wrong wrong wrong wrong wrong . In DnD, evil is a concrete force. It is not abstract. Good and Evil are with a capital letter. Then can be manifested in sentient form, used as a weapon against their opposition, bound into steel, and many other things. An evil act can be justified, but it's always evil. And in this case, we have been given no indication (and plenty to the contrary) that this was justified, not that I can think of a good justification for it even if I was so inclined to try to put a good spin on said events

Yes. Good and evil are concrete forces. But so is lawful and chaos. In D&D these forces oppose each other just as good and evil as you described above. In D&D not following laws does not make you evil. They may as you said have lied to get what they wanted but lying is not evil in D&D either. I don't see anything that say that the girls death wasn't an accident. (Punnishment should follow though). They had her tied up but at some time they trusted the girl enough to remove her "mouthpiece". That would indicate that they wanted to communicate with her or cared for her wellbeing. Something that wasn't needed.

Without more info I don't see why this could not be a "conflict" between law and chaos instead good and evil.

BTW. Characters are not omniscient. It's about beeing good or evil to the best of your knowledge. Trying to save what you think is a sick dying creature by using your normal means only to find out that your normal means had a bad effect on the being and caused it's death does not make you evil.
 
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Bonedagger said:

BTW. Characters are not omniscient. It's about beeing good or evil to the best of your knowledge. Trying to save what you think is a sick dying creature by using your normal means only to find out that your normal means had a bad effect on the being and caused it's death does not make you evil.

How does that relate at all with stealing property from an innocent man, then extorting the man by abducting his child? How about tying up their child hostage and bludgeoning her with a sword.

Their intent was as evil as their actions.

Hell, I'm beginning to think the players were a little evil.
 

Wormwood said:


How does that relate at all with stealing property from an innocent man, then extorting the man by abducting his child? How about tying up their child hostage and bludgeoning her with a sword.

Their intent was as evil as their actions.

Hell, I'm beginning to think the players were a little evil.

It relates to something Tsyr wrote.

The players who did the kidnapping was not the same who did the stealing.

Again that "innocent politician" stuff. So you are among those who thought Robin Hood, Sinbad and Aladin where evil?

They didn't tie her up and then started blundgeoning her with a sword for the fun of it (Or at least it doesn't say). They tried to subdue her when she screamed.
 

In D&D not following laws does not make you evil.

True. But just because you are being unlawful doesn't mean you can't also be evil. In this case, the act was both unlawful and evil.

I don't see anything that say that the girls death wasn't an accident.

It both is and is not an accident.

It is an accident in the sense that, yes, they may not have intended to kill her.

However, this in no way absolves them, moraly or legaly.

It is not an accident in a legal or moral sense, however, because had they not already commited an unlawful and evil act upon her person (and continued to do so), they would have never been in a position to have to attack her in the first place, and furthermore , they attacked her and killed her. The attack part is important... It's not like a roof collapsed and killed her, or she got struck by lightning... they drew a sword with intent to commit some level of harm to her person . Maybe they didn't intend to kill her, but they DID intend to hurt her. They screwed up and murdered her. Accident? Maybe, in the strictest definition of the word. Not in the eyes of the Good and Evil scale, however, nor in the eyes of any code of law I would consider a "just" law.
 

Bonedagger said:
Again that "innocent politician" stuff. So you are among those who thought Robin Hood, Sinbad and Aladin where evil?

Again with that "evil politician" stuff. :rolleyes:

First: The theif was JUSTLY accused. She broke the law, was caught, and was accused. This is just. The punishment may have been unjust, but nothing posted indicated this. The only thing we have to go on is that this was the most "convienent" (or some such wording) way of doing things, implying that it would be faster than letting the theif serve out her just jail sentance.

Second: I don't recall Robin Hood, Sinbad, or Aladin kidnapping and killing an innocent girl/woman.

Third: Robin Hood, Sinbad, and Aladin didn't exist in a world where Good and Evil were concrete forces. If they had, their acts would have been both Evil and Unlawful, but commited for a Good cause. Like I said, an Evil act in the default DnD cosmology is Evil, always, though it can be justified. Strangely, I don't have a problem with thinking of Robin Hood as something other than Good. I do have a problem with trying to justify this situation, though.
 

Bonedagger said:



Yes. Good and evil are concrete forces. But so is lawful and chaos. In D&D these forces oppose each other just as good and evil as you described above. In D&D not following laws does not make you evil. They may as you said have lied to get what they wanted but lying is not evil in D&D either. I don't see anything that say that the girls death wasn't an accident. (Punnishment should follow though). They had her tied up but at some time they trusted the girl enough to remove her "mouthpiece". That would indicate that they wanted to communicate with her or cared for her wellbeing. Something that wasn't needed.

Without more info I don't see why this could not be a "conflict" between law and chaos instead good and evil.


Per the first post, they didn't "trust" the girl at all, she "wriggled free".

Beyond that, it doesn't matter if this is a conflict between Law and Chaos.

In D&D alignment land, Law and Chaos, Good and Evil go hand in hand in defining one another. No one is just "Lawful" or "Chaotic". Further, "Good" in D&D is an objective ideal - both Lawful and Chaotic characters work towards the same Good, they just take different roads to get there.

Taking the initial post at face value, we have:

1) the thief who caused the incident was stealing purely for her own gain.

2) The party kidnapped the child because it was "the easiest way".


So, we have a case of profitting off the misery of others (theft), followed by kidnapping, which involves terrorizing and oppressing others, for no reason other than the sake of expediency.

Pretty durn uncaring to me, bordering on evil.

Follow that up with cracking the victim on the back of the head with a SWORD, regardless of the death that followed, and you head right into Evil territory.

Heck, in the real world (tm) of moral ambiguity, that falls squarely into the realm of evil. Attempts to justify it with shades of grey or defenses that the party doesn't accept the validity of the law (Chaos vs Law) fall into the realm of silly justifications and relativism.


Picture the interrogation scene:

Cop: You guys have anything to say for yourselves?

Accused Park Ranger: Well, see, our friend got pinched while prying a stereo from a car.

Cop: Yeah. We got her in a cell.

Accused P. R.: So see, we knew she did the crime, so we figured it would be hard to convince you to go easy on her when, you know, you had no reason to.

Cop: And so?

Accused P. R.: And so we kidnapped the mayor's daughter, cause we had, you know, a lead on a big score out of town, and we weren't ever gonna come back to this backwater.

Cop: So, padre, why'd you kill her?

Accused Padre: Well my son, we didn't do it on purpose. She simply wouldn't be reasonable, and sit there quietly.

Cop: Don't you think she might've been scared?

A. Padre: I suppose, but I don't know why. After all, all we did was kidnap her and hold her for ransom, in exchange for the release of a lawfully arrested, caught in the act criminal.

Cop: So, how did she die?

Soldier: That was me, but I swear I didn't mean it! You gotta believe me! I just wanted to shut her up, cause if she kept talkin, some group of heroes might have come along to rescue her.

Cop: Is that when you hit her with the crowbar?

Soldier: Yeah, but I... I didn't think I was gonna hit her so hard.

Cop: Jeez. What a waste. Why didn't you guys just come down and make restitution? Or, you know, let your buddy get what she deserved?

Padre: Please. We don't acknowledge the validity of your laws.

Cop: How nice for you.

Accused P.R.: So, now that you know the extenuating circumstances are you gonna, you know, be lenient?

Cop: Nah. You're gonna swing for this.

Accused Padre: But, I TOLD YOU! We don't accept the judgement of your laws! We're free spirits! Rugged individualists!

Cop: Guess it sucks to be you, huh?


Patrick Y.
 
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Tsyr said:


True. But just because you are being unlawful doesn't mean you can't also be evil. In this case, the act was both unlawful and evil.



It both is and is not an accident.

It is an accident in the sense that, yes, they may not have intended to kill her.

However, this in no way absolves them, moraly or legaly.

It is not an accident in a legal or moral sense, however, because had they not already commited an unlawful and evil act upon her person (and continued to do so), they would have never been in a position to have to attack her in the first place, and furthermore , they attacked her and killed her. The attack part is important... It's not like a roof collapsed and killed her, or she got struck by lightning... they drew a sword with intent to commit some level of harm to her person . Maybe they didn't intend to kill her, but they DID intend to hurt her. They screwed up and murdered her. Accident? Maybe, in the strictest definition of the word. Not in the eyes of the Good and Evil scale, however, nor in the eyes of any code of law I would consider a "just" law.

If justice is the scale I agree with that it has been tipped. But the eye for an eye concept is a part of the law and balance part.

A chaotic person doesn't care about fairness (In the strictest sence).


BTW. I guess the reason why they used a sword is because they "paniced" and it's hilt was the closest blundingdevice they thought of.

But hey. I don't disagree with that what they did was "wrong". I'm just saying that I might pety them when they get their punnishment.
 

Tsyr said:


Again with that "evil politician" stuff. :rolleyes:

First: The theif was JUSTLY accused. She broke the law, was caught, and was accused. This is just. The punishment may have been unjust, but nothing posted indicated this. The only thing we have to go on is that this was the most "convienent" (or some such wording) way of doing things, implying that it would be faster than letting the theif serve out her just jail sentance.

Second: I don't recall Robin Hood, Sinbad, or Aladin kidnapping and killing an innocent girl/woman.

Third: Robin Hood, Sinbad, and Aladin didn't exist in a world where Good and Evil were concrete forces. If they had, their acts would have been both Evil and Unlawful, but commited for a Good cause. Like I said, an Evil act in the default DnD cosmology is Evil, always, though it can be justified. Strangely, I don't have a problem with thinking of Robin Hood as something other than Good. I do have a problem with trying to justify this situation, though.

[Deleted: See below]
 
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