Elder-Basilisk
First Post
Nellisir said:What, this? ;-)
"An encounter so easy that it uses up none or almost none of the PCs' resources shouldn't result in any XP award at all...."
The paladin used up none of his available resources. It was a non-encounter by the time he got to it.
Nonsense. That particular statement from the DMG should be taken in the theoretical sense: an encounter that could reasonably be expected to use up none or almost none of the PCs' resources shouldn't result in any XP award at all.
If it is interpreted the way you seem to suggest, a (average) 3rd level party should get no XP for fighting a fiendish 6th level cleric--because the bard cast hold person on the cleric on round 1, beat his SR, and the cleric rolled a 3 on the save (if he'd rolled a 5, he'd have been fine). Total resources expended: 1 2nd level spell. Not much of the party's resources all things considered. But it could have been a much tougher encounter had things been different. That same group of PCs doesn't get any more experience for the previous encounter (3 ethereal marauders) just because I rolled 4 crits in a row in the first two rounds (all but one confirmed). Why should they get less because my dice abandoned me?
As to the paladin and the traps in question, I'm somewhat revising my thoughts. The relevant question is this: could they have reasonably been expected to cause a generic party to expend resources? That's definitely true of the Contagion trap. The other two traps, however, might not have really been a threat to the party no matter what had happened earlier. In that case they would qualify as non-encounters.