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Would you quit a game if....


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I don't really want to get back into it, but it is the same thing in that you made plenty of assumptions when all you had to go on was a post or two from me describing how those two guys would not tell their wives, even lie to them, about roleplaying.

You don't know them. You don't know their situations. All you know is that I've told you that they refuse to admit to their wives that they roleplay.

Yet, you have plenty of opinions that you posited as fact about their actions up to and including the states of their marriages!

Ma'am, I think you just flubbed a second Bluff check...

Looks like you deleted that post where you said:



Say...did you delete or edit the post where you said what I quoted above?












Interesting that you didn't say something to the same effect when you were making sweeping arguments about the state of their marriages. :erm:







Psstt. By the way....this guy we're talking about in this thread...the one that lies to his wife about playing RPGs?

It's the same guy. :lol:


I don't want to get into a rehash of that thread. The mods asked us not to keep it up that this was not the place to discuss martial issues.

I have not deleted any post so I guess you failed your search check.

I only edit my posts when I notice spelling or grammar errors or that I have left out words which I often do because I type really fast. Or to add something that I meant to but forgot.

The fact that he is a liar does not have anything to do with this topic. I still say that since we were not there and only have your slant on it making assumptions like he is a big baby or mentally ill is really far fetched.
 




One thing he says bothers me, though. He says that, (he's warning me up front), if his character dies, he will quit the campaign. He's says he does this because he's got so much invested in his character that he just can't have fun running a different one in the same world. "Conan doesn't die," he says. "James Bond doesn't die. And, when I play Skyrim, if my character gets killed, I get to reload and keep playing with the same character."

This is utterly foreign to me. I don't like it when PC's die. I want my players succeed.

I think you can work around this. I would agree to it in principle so long as the player agrees that the character can die but there will be a plausible (for a fantasy world) way to get them back. That may entail playing a replacement PC for a short time.

As an example, I had a near TPK in campaign (it was Eyes of the Lich Queen, at the jungle temple in the first act). Two of them were WarForged (Eberron), so I had the players play some of the nearby lizardman tribe that had issues with the temple (the temple took the tribe's fetish). So the regular PC plus replacements stole the inert warforge back.

For the others, I used it to provide more background around the adventure. I like to envision planes as mirror of the Material Plane with extreme aspects - so hell would be a hellish version of the area, heaven a heavenly version, and so on. So the "dead" PCs got to interact with a dead dragon that long ruled the temple in ages past. Once the group got the fetish back, the shaman brought the other PCs back to life and people had more knowledge of the world and that area in particular.

If the player is reluctant, point out the various underworld "adventures" from Greek mythology.

If they are still reluctant, then offer maiming. If still rejects, then meh - the clips fall where they may.
 

I may have. If I did, I apologize. Taking your word for it, I edited my comments above to remove that question.

And, I'll drop this here so we don't get the thread closed.

Thanks for both agreeing to drop this issue - I prefer not to close threads if it can be avoided.

Regards,
 

Ah, yes. I remember the death of Dagon Silverhammer, my favourite character ever, Level11 Dwarven fighter/cleric (D&D 3.5E). He got jumped by Orogs, the rest of the party were too afraid to intervene, sneaked away and left him too die. At least they gave him a proper burial.

Wasn't a reason for to quit the game though, next session they met Frulbol Doksleb, Svirfneblin Druid/Rogue.

(ps. level adjustment of +4 is too harsh)

I've had a lot of PCs go out like that. Not all got a proper burial. All had their corpses looted. It just doesn't feel fun or heroic.
 

I've had a lot of PCs go out like that. Not all got a proper burial. All had their corpses looted. It just doesn't feel fun or heroic.
I can understand that. I could easily see that being fun for me, personally (if I ever got to play!), and for some in my group. And, my players don't play the majority of their characters with the goal of being "heroic". They're usually pretty good guys, and they do some heroic things (sometimes greatly heroic and risky things!), but that's not a goal of theirs.

It's just what's fun for you or your group individually. Like I said, I can sympathize with both sides in this thread. I can see where you're coming from, and see why you don't like it. It makes sense to me.

Hopefully Water Bob's players get to live a long time, and it never comes up. But if it does, I hope things get resolved in a way that lets them keep playing. As always, play what you like :)
 

Funny enough, I just ran into the opposite issue, now having a GM who does not kill off PCs at all if she can somehow fudge it. I get the reason - this new group, which I don't know that well yet, are all housewives in their 40s - 60s and they meet whenever they can in a chat to have something less boring than family duties in their lives. I already saw they basically created second versions of themselves in a fantasy setting. So they invested a lot and would maybe have a hard time recreating a similar, but not too close, character.

Now I need to convince the GM that I'd like to be an exception, and when my character dies, he dies... waiting on an answer on that one. I argued that it would make the game all the more interesting if it should happen :cool: After all, I am also playing a male (only one) so there might be an opening for an heroic death to save the poor women (I made the guy a bit macho on request as the world is mainly very chauvinistic).
 

Into the Woods

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