Eventually, using a combination of the ropes and the levitation spells, everyone makes it over the gap and ends up safely on the other other side. The tunnel continues to travel in a winding southwards pattern for another half kilometer. There are some blocked tunnels, but nothing like the chasm you just had to cross. You dwarf prisoner continues to grumble and rant a bit, while Horgus is also complaining, but its far easier, and better, than waiting for something to pop out to kill you. Dyra keeps looking nervously at the group of rescuers, her haunted gaze tracking Medjai and Luna. Crel is shockingly chipper for having almost been crushed alive then almost dropped down a hole, but the strange stunted man hardly misses a beat. Lann and Anevia are both wary of danger, while Aravashinal is positively beaming at the fact that he found the "molemen" and "underpeople."
After about 20 minutes of travel, the tunnel opens into a circular cavern, roughly forty feet in diameter. Thick sheets of fungus grow in the cave, and several 9 tunnels branch off. All of these save one in the north wall lead downward; the northern one leads upward. What appear to be two dead bodies lie on the ground in the middle of the cave, next to a strange heap of ropy green fungus.
"Huh, they're surface dwellers," says Lann, "Looks like a spore-cougher got them. At least is seems they killed it first, I don't want to have to deal with them after patrol last month. We should be able to head north from here to Neathholm"
[sblock=occ]
And we are back! I'm thinking that to keep everything moving, I'm going to switch to freeform EXP. Does that sound okay to everyone? Makes it a bit easier to get into things. I've also picked up a bunch of third party resources during my absence, most notably Cerulean Seas, and the Amazing Races & Class Compendium from Abandoned Arts. If you're interested in uses anything from any of them, please let me know.
And thank you for sticking with me. I'd hoped we'd be further along, but sometimes life happens.
[/sblock]
After about 20 minutes of travel, the tunnel opens into a circular cavern, roughly forty feet in diameter. Thick sheets of fungus grow in the cave, and several 9 tunnels branch off. All of these save one in the north wall lead downward; the northern one leads upward. What appear to be two dead bodies lie on the ground in the middle of the cave, next to a strange heap of ropy green fungus.
"Huh, they're surface dwellers," says Lann, "Looks like a spore-cougher got them. At least is seems they killed it first, I don't want to have to deal with them after patrol last month. We should be able to head north from here to Neathholm"
[sblock=occ]
And we are back! I'm thinking that to keep everything moving, I'm going to switch to freeform EXP. Does that sound okay to everyone? Makes it a bit easier to get into things. I've also picked up a bunch of third party resources during my absence, most notably Cerulean Seas, and the Amazing Races & Class Compendium from Abandoned Arts. If you're interested in uses anything from any of them, please let me know.
And thank you for sticking with me. I'd hoped we'd be further along, but sometimes life happens.
[/sblock]
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