xiphumor
Legend
One of my players has a (homebrewed) Goliath Fighter/Adept character, and he’s expressed some frustration that none of his maneuvers rely on throwing his weight around the way he wants to.
For example, in the last fight, he wanted to grab the hydra, hurl it over his head (away from the rest of the party) and smash it into the ground. (He has 20 STR, x4 carrying capacity, and is only mechanically Medium, so I let him grapple a Huge creature). In another fight he wanted to try to crush an enemy he had grappled. In these cases I’ve generally improvised the cost and effects of such moves, but I think it speaks to a missing combat tradition that even Adamant Mountain doesn’t quite capture.
I would love to whip up a tradition like this for him, but I need help brainstorming some moves. Any cool ideas?
For example, in the last fight, he wanted to grab the hydra, hurl it over his head (away from the rest of the party) and smash it into the ground. (He has 20 STR, x4 carrying capacity, and is only mechanically Medium, so I let him grapple a Huge creature). In another fight he wanted to try to crush an enemy he had grappled. In these cases I’ve generally improvised the cost and effects of such moves, but I think it speaks to a missing combat tradition that even Adamant Mountain doesn’t quite capture.
I would love to whip up a tradition like this for him, but I need help brainstorming some moves. Any cool ideas?