Hammerhead said:
Karak was only able to hit something ONCE, by my recollection. And he is a mainline, all paladin, "tank."
Good Wulf: Well, yeah, but he was in a corner with nothing to swing at but invisible foes. Give him credit for the one hit (it was a crit, too!)
Bad Wulf: On the other hand, he only TRIED to swing at the enemy once, invisible or not. The rest of the time he was screamin' like a girl.
Don't you guys keep GMWs running fulltime, to increase your attack?
Good Wulf: No, though we cast them often in this adventure just so that we had a chance of hitting all the DR+4 creatures dinkeldog throws at us.
Bad Wulf: And it never occurred to us that it was boosting our BAB and damage. How sad is that? Maybe he ought to throw a couple of +4 weapons into the treasure every now and then, huh?
What is Karak's AC? It always seems like he's getting smacked around, and constantly requires the attention of Dorn.
Good Wulf: In the 35-42 range I'd say. It's variable. Depends on whether or not he has
haste going.
Bad Wulf: Oh, it's variable all right. It's inversely proportional to his current hit points:
dinkeldog: "What do you mean a 34 misses? Your AC is 35? But I hit you last round..."
Karak: "Oh, sorry... you did? I guess it does hit then. I must have added wrong."