Wulf's Collected Story Hour -- FINAL UPDATE 12/25


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Thorntangle said:
He hasn't posted in a while. Is he still reading the story hour?

I almost hope he isn't. People have been a little nasty to him lately. Especially considering we get the story filtered through Wulf the character, who, while a superior dwarf in many respects, is a little biased when it comes to halflings, paladins, and the gods.
 

Milo Windby said:


Between this and the single attack he made during the last fight I have to ask you a very serious question:

Why do you even play with this guy???

Come on Wulf without the peck/assmar, is like Blackadder without Baldrick. Sure he's smelly, disgusting and has the IQ of a brain damaged rock, but without him he'd have nobody to casually abuse or make sarcastic comments about. And where would Wulf be without his "clever plans".
 

Milo Windby said:


Between this and the single attack he made during the last fight I have to ask you a very serious question:

Why do you even play with this guy???

It's been my experience that some (possibly even most) groups need a 'low man' on the totem pole, a sort of 'omega wolf' that everybody tends to gang up on - it keeps the rest of them from going after each other too badly. I definitely saw this in my college group, and I've heard of gaming groups that disintegrated in a mass of infighting when the low man left, silly as that sounds.

Might be the case with Wulf's group, might just be a crackpot theory.

J
 

drnuncheon said:


It's been my experience that some (possibly even most) groups need a 'low man' on the totem pole, a sort of 'omega wolf' that everybody tends to gang up on - it keeps the rest of them from going after each other too badly. I definitely saw this in my college group, and I've heard of gaming groups that disintegrated in a mass of infighting when the low man left, silly as that sounds.

Might be the case with Wulf's group, might just be a crackpot theory.

J

Wow, I think our group has a similar character.
 

Ok, points taken

Alright, alright, all very good points. Wulf truly wouldn't be the same without a foil. Maybe that's one of the reasons I don't get as many hits on my story hour...no interesting repartee or clashes.

Still, I've gotta feel bad for the rest of the group when the peck/pally screws them over yet again. When you've got a player like that it's like the CR of every encounter is effectively raised just by his ineptitude/unwillingness to contribute.

I concede to the superior wisdom of the others posting, but I still harbor a pearl of frustration when it comes to the omega wolf.
 

The biggest reason we play with Korak's player is because we like him. There are things about him that are absolutely maddening, but he's a good guy above and beyond all that. He also plays a pretty good paladin--maybe not perfect, but I still haven't dug up the Deed of Paksennarion and given it to him (my Paladin's Handbook), so I give a bit of leeway.
 

Dinkeldog said:
I still haven't dug up the Deed of Paksennarion and given it to him (my Paladin's Handbook)

Excellent choice. It's required reading for paladins in my games, too. Or it would be, if anybody played paladins.

J
 

Woohooo, just finished reading it all, great story.

And while I'm at it: Lay of the Paladin! Paladin's already have a tough enough life without everybody bashing them. I know, I played one (got screwed by the party rogue without my character even knowing it), but they are fun :D

Seriously though, he doesn't seem that bad, he fights bravely alongside of the rest of the party. So maybe he's not the greates with calculations (reminds me of me I guess, I had the same problem while playing my Pally, just too many damned modifiers :) )

Anyways keep up the good work Wulf.
 

Despaxas said:
.....I had the same problem while playing my Pally, just too many damned modifiers .,..

..Which is why you (-ahem-) add them up before hand.......

And Milo: Deep breaths, buddy. No foil, no Wulf. Simple enough.
 

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