X-Files Setting?

Hey, what a coincidence. I am, as I type, working on getting my new D*M game off the ground. Dark*Matter isn't just the best conspiracy-based setting published, IMHO, it's one of the best setting books I've ever read. Shades of Grey from Dungeon #108 is invaluable. d20 maybe isn't the best rules to use for this type of game (it's not so action oriented, and d20 is nothing if not action oriented), but it beats Alternity, GURPS and some of the other systems I've considered for a number of reasons, not the least of which is both that I already own d20 Modern and I and my players know how to play it.
 

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From the chapter "The Mythos in the 1990s" of "Delta Green":

"The world has changed, and for the worse. We live in a time of dichtomy; we embrace the value of life and push science ever forward towards preserving it, while at the same time we kill and subjugate each other in record numbers. Our unwritten instructions are clear - propagation and chaos. All the ravings of crazed magicians and all the lore of musty tomes are nothing by comparison. These things were merely whispers, the fringe manifestations of an insidious evil: the destruction of our common bonds of humanity and the replacement of those bonds with dractious, isolationist self-interest. Our individual lives matter more to us now than the collective whole, and hence the whole must suffer.
We have made ourselves into chattel, and the day of the slaughter is upon us. As we shuffle into the abattoir, step by herd-driven step, we see that those with the cattle-prods and those who operate the machineries of death are not unhuman monsters - but rather our neighbors, our friends, our leaders, our selves.
We have done the bidding of the Great Old Ones, far more successfully and eagerly than Wilbur Whateley or Joseph Curven ever did. The Mythos has destroyed us by allowing us to destroy ourselves. Now the time is ripe. Now the feasting may begin.
In these, the last years of the twentieth century, we may finally glimpse the fate that awaits us within the grim slaughterhous of history. It is our end that we see, and that we seek. As a species, our surrender is complete. The Mythos has won. Now all it must do is sit back and watch as the global zeitgeist spirals down into the abyss.
Step this way: The exit is right over here. Pick up that gun, wave that fist, dump those chemicals. The abyss awaits, a maw as hungry and as insatiable as that of every newborn infant whose mere existence condemns us to a steady depletion of resources and a devaluing of our collective worth.
Could we have been more stupid? Could we have helped the Mythos more? Could we have done a damn thing differently than the foolish choices we've made?

No. Our fate is told in the stars themselves. Our lives have no meaning, our world has no hope. Nothing lies before us but death and colepoterans."


Welcome to Delta Green.
 

Man oh man, does Delta Green ever rule. I never looked at Dark Matter, but I can't imagine anything cooler than Delta Green. The way they worked modern conspiracy mythology like Majestic-12, the Illuminati and etc. with the Cthulhu Mythos was truly inventive.

For my money, the epitome of DG was the write-up on the Hastur Mythos in DG: Countdown. It, along with the companion adventure, was one of the creepiest things I've ever read in a gamebook. The drink a pot of coffee, leave the lights on, never sleep again-kind of creepy.
 

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