I don't think the Rogue is the best fit for a Scout. A spy, maybe. But not a Scout.
The Scout initially appeared in the "Kits of Old" UA. So the Fighter/Scout was an update of a 2e fighter kit.
If the Ranger were not a spell caster, the Ranger could take the non-magical Scout position. But they are casters.
I guess what I'm getting from you is that the Fighter can't be good at Exploration because that's the purview of the Ranger and Rogue.
"I want a non-magical Ranger" isn't that big of an ask. The fighter is so basic a concept that I think it needs more subclasses to fill it out compared to other classes. You could have ten subclasses and still have ideas to spare. I like the fighter in general. A lot. But it suffers greatly from poorly evocative subclasses - the Champion, Battlemaster, and Banneret are just not interesting from a flavor standpoint. And Arcane Archer is just a fighter... but with magic and magic is a lazy way out in design.
The Scout initially appeared in the "Kits of Old" UA. So the Fighter/Scout was an update of a 2e fighter kit.
If the Ranger were not a spell caster, the Ranger could take the non-magical Scout position. But they are casters.
I guess what I'm getting from you is that the Fighter can't be good at Exploration because that's the purview of the Ranger and Rogue.
"I want a non-magical Ranger" isn't that big of an ask. The fighter is so basic a concept that I think it needs more subclasses to fill it out compared to other classes. You could have ten subclasses and still have ideas to spare. I like the fighter in general. A lot. But it suffers greatly from poorly evocative subclasses - the Champion, Battlemaster, and Banneret are just not interesting from a flavor standpoint. And Arcane Archer is just a fighter... but with magic and magic is a lazy way out in design.