Phoenix8008
First Post
Wicht said:If thats the only problem we are doing good - though I think you under-estimate the willingness of our players to accept a fight - As Wicht, Dark Master I never had any problem finding a fight and I was the toughest there was
graydoom has problems, but thats cuz hes cursed![]()
Seriously, if it really seems to be a problem we can change it - what do others think?
An alternative - we could make it so that dark or light who defeat an enemy of equal or lower tier only advance one, but defeating an enemy of higher tier is worth 1 extra rank for each difference in the tiers, giving incentive to take on tougher enemies.
I still think that as long as we have some folks in both sides, then it won't be a problem. There should be enough that want to advance so that they will end up fighting each other if needed.
Wicht, that alternative or something like it could almost be applied to the whole game. Win against lower tier=1 rank, win against equal tier=2 ranks, win against higher tier=3 ranks gained. The same in reverse for losing: Lose against higher tier=1 rank, same tier=2 ranks, lower tier=3 ranks. Just a stupid idea that wouldn't work well though, probably.