(YBA) Kalath in the Sewers of the City of the Bard

Kalath strikes the second cultist for 4 hits! Two of the other cultist miss, but one lashes out again and again and Kalath takes 2 hits from a series of fast blows.

Round: 1
Hits remaining: 8 / 4 / 8 / 8

Cultist 1 attacks: The staff ferociously removes the plain; shreds the violence of the bird!

Cultist 2 attacks: The northstar drowns the caves; fends off the chi of the arrow!

Fist of Fury
The owl nails the foothills; conceals the thrust of the honor!

Cultist 3 attacks: The spider speaks higher than the tundra; reduces the kick of the invisible blade! *yen*

Cultist 4 attacks: The fan falls through the forest; menacingly parts the chaos of the stone!


yen= 2
 

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Hits Left: 18
Ki Left: 6

First crouching low, Kalath suddenly jumps up and slams one of the cultists with his phoenix feather fan!

Attack at Cultist #3: The crouching phoenix bashes the dungeon; shreds the throw of the cat!
 

Location: dungeon

Kalath strikes the next cultist for 3 hits but takes one hit from the first cultist!

Round: 3
Hits remaining: 8 / 4 / 5 / 8

Cultist 1 attacks: The blizzard appears next to the ravine; scatters the efforts of the mind!

Cultist 2 attacks: The lotus blossom kicks across the dungeon; leaps over the drive of the dark sunbeam!

Cultist 3 attacks: The rose petal devours the spring; conceals the tempest of the weapon!

Fist of Fury
The claw obliterates the pond; dodges the thrust of the mist!

Cultist 4 attacks: The toad kicks through the badlands; redirects the blood of the body!


yen= 2
 

ooc: Last round I struck the cultist for 4 hits (1 base, +2 for master of phoenix, +1 for phoenix style weapon).

Kalath decides that the attacks coming his way are just a bit too dangerous for his tastes, and throws a looped length of rope at each cultist, each loop weighted with three balls....

Each bola tangles the legs of a cultist, taking all the cultists out of combat for a couple seconds as Kalath recovers his breath.

Dirty Trick!
 

5 hits total then for location

Location: dungeon

The cultist fall back, regroup and then rush in again!

Round: 4
Hits remaining: 8 / 4 / 3 / 8

Cultist 1 attacks: The mantis assaults the desert; dominates the violence of the foul and dodges from the storm of the stars! *yen*

Cultist 2 attacks: The jaguar demolishes the wastelands; defends against the gaze of the dark sunbeam!

Cultist 3 attacks: The manticore prances within the plain; dominates the beauty of the plant!

Cultist 4 attacks: The dragon burns the glade; parries the thrust of the comet!

Fist of Fury
The cherry blossom devours the mesa; quells the aggression of the lightbeam!


yen = 3
 

Hits Left: 17
Ki Left: 6

Kalath attacks the most injured cultist with his hunter's claw!

Attack at Cultist #3: The owl parts the pond; quells the gaze of the rain!
 

Location: dungeon

Two of the cultists strike Kalath for a total of 3 hits. Kalath despite the blows manages to wound one again.

Round: 5
Hits remaining: 8 / 4 / 1 / 8

Cultist 1 attacks: The rat annihilates the tundra; shields the touch of the four winds!

Cultist 2 attacks: The spear brutalizes the knoll; shreds the slash of the battlements!

Cultist 3 attacks: The panther punches the ricefield; absorbs the descent of the bamboo!

Cultist 4 attacks: The cherry blossom cuts the wetlands; conceals the beauty of the stars!


yen = 3
 

ooc: Since the new generator is now up, I'm going to start work on updating Kalath's weapons. I assume I should just change outdated styles to a different style that is still supported?

Hits Left: 14
Ki Left: 6

Attack at Cultist #3: The trident destroys the paradise; removes the rolling of the iron! *yen*
 

Right. I'm gonna assume trident is one of your new weapons. (which cultist would you want to carry over to if you win?)
 

ooc: Yeah, it is. Hmm, carry-over to #2.

-----
Here's the new weapons section for Kalath, it should all be accurate, but I still need to double check it once or twice.

Summary of damage added due to items
+1: volcano, phoenix, weasel, lizard, turtle, trident, unicorn, scythe, kama, chain, nunchaku, willow, foot, ki-rin,dragon, fang, dagger, staff, kama, sword, spear, spider, snake, fist, rat, northstar, scorpion, tiger, panther, wolf, fox, raven, mantis, crab
+2: claw
+3: hammer

Chopsticks (+1) -- removed
Monkey-bone Club (+1 monkey, tree) -- removed
Lucky Rabbit's Foot (+1 rabbit) -- removed
Needle (+1) -- removed
Envenomed Phoenix's Feather Fan (+1 phoenix, fan, spider, snake) -- -fan, dissambeled
Thorned Rat-tail Whip (+1 thorn, +1 rat, +1 vine) -- -thorn, -vine, dissambeled
Hunter's Claw (+1 tiger, +1 jaguar, +1 panther, +1 wolf, +1 fox, +1 falcon, +1 owl, +1 raven, +1 mantis, +1 crab, +2 claw) -- -falcon, -jaguar, -owl; +weasel, +lizard, +turtle)
Styles free -- phoenix, spider, snake, rat, 8 new styles to pick

Hunter's Claw (+1 tiger, +1 weasel, +1 panther, +1 wolf, +1 fox, +1 lizard, +1 turtle, +1 raven, +1 mantis, +1 crab, +2 claw)
Phoenix Feather Charm (+1 phoenix)
Envenomed Rat-tail Whip (+1 rat, spider, snake)
All old styles accounted for above, along with Hunter's Claw; 8 new styles picked below
Unicorn Horn Trident (+1 trident, +1 unicorn,) -- a trident with the horns of unicorns as the prongs
Grasshopper Claw Scythe (+1 scythe, +1 grasshopper) -- a scythe made of a giant grasshopper's claw
Chain Willow Nunchaku (+1 chain, +1 nunchaku, +1 willow) -- nunchaku made of young willow that have a long enough chain that it can be used too
Kicking Boots (+1 foot) -- strongly reinforced metal boots

Summary of new styles (11)
Weasel
Lizard
Turtle
Trident
Unicorn
Scythe
Grasshopper
Chain
Nunchaku
Willow
Foot

Old styles made obsolete (11)
chopstick
falcon
fan
jaguar
monkey
needle
owl
rabbit
thorn
tree
vine
 

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