• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Yedan's Troubleshooters

Evret turns long enough to grab the remains of Lirev, body and head, before hustling towards the door. He promised the ghost she would rest in peace, and by the gods he would see it through. His wounds pain him and his chest feels as if it would burst his newly formed scabs, but he does his best to push the pain away and stagger onward.
 

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OOC: To be clear, if you all plan of fleeing, we do not need to worry about round by round spread of the fire. I put that stuff up more just to have a visual representation of it, or if you stuck around.
 

Whyre, realizing he has no tools to douse the fire, grabs his longbow while ushering the rest of the Granthum's out of the barn.

"If you townspeople have a fire drill for putting out a fire, now would be the time!"
 

Mez is flabbergast when the ghost explodes and sets the barn on fire. Thinking faster than he has done in his life, he comes up with an idea to save the barn that may even work. Taking a step forward, he utters a single word and a ray of freezing air and ice shoots from his pointing finger and heads towards the burning hay.

[sblock=Actions]5' step to L5. Cast Ray of frost at the burning hay.

Don't know if this will work or not but its worth a try. [/sblock]

OOC: Now its official; Mez can't hit the side of a barn.
 
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Colvin quickly stows his weapon and stops only to watch Mez's spell fail to put the fire out. "Nice try but its time to leave. We should bury Lirev and destroy the ghost that caused this." Colvin tunrs to exit the burning barn nearly getting hit by some falling debris.
 

Morgan Sorrowful

Morgan stands up quickly, grabs his equipment and moves with Crawler as fast as he can outside. Once outside, he gets out of the way and gets into his armor.

[sblock=Mini Stat Block]
Morgan Sorrowful


---

HP: 11/11
AC: 18, Touch 12, Flat Footed 16
Initiative: +2
CMB: +2
CMD: 14
Fort: +4
Ref: +3
Will +5
Speed 20'

Spells prepared (save DC = 13 + spell level):
0 - Detect Magic, Guidance, Light
1 - Cure Light Wounds x2

Concentration Check: +6

Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2
Scimitar (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) 18-20/X2

Perception +7

dies at -14

-4 sp
[/sblock]
 

Nymm 21, 998 YK

It is not long before the barn is completely engulfed in flames. Neither does it take very long for the villagers of Mayelkur to be roused. Efforts get underway to make sure the fire does not spread further than the barn.

Nalden Rhey comes over to you, and seeing that Lirev's head and body are in two different places, exclaims, "What happened?!" Over the roar of the flames he remarks, "When this started, all that had happened was a couple deaths from old age and a haunting. Now, we've got two folks been murdered, one of our barns has been burned down, and I am guessing we're still haunted."
 

Mez draws a breath to give Nalden a piece of his mind, when it occurs to him that he is right. Feeling guilty about Lirev's death, he slowly lets out his breath and waits for one of the more diplomatic members of the party to answer.
 

Into the Woods

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