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Yedan's Troubleshooters

Morgan Sorrowful

"Spirits, aid my sight!" Morgan intones before he starts his examination of the tracks.

[sblock=Mini Stat Block]
Morgan Sorrowful

Using Guidance. Bonus included in roll below.

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HP: 11/11
AC: 18, Touch 12, Flat Footed 16
Initiative: +2
CMB: +2
CMD: 14
Fort: +4
Ref: +3
Will +5
Speed 20'

Spells prepared (save DC = 13 + spell level):
0 - Detect Magic, Guidance, Light
1 - Magic Stone, Shillelagh

Concentration Check: +6

Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2
Scimitar (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) 18-20/X2

Perception +7

dies at -14

-4 sp
[/sblock]
 

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Morgan has much better luck that Whyre. He is able to spot signs, faint signs, that there was definitely something here. By the looks of the tracks he can tell there were at least six figures. By the size of the "footprints" though it appears that whatever was here was exerting far less pressure on the ground than it should have been for its size. If he had to guess, it could in fact fit the profile of something that was only partially incorporeal.
 


The tracks do not, in fact, run in any direction. It might even be misnomer to call them tracks, as they are more like bootprints. Bootprints that do not go anywhere. It seems that something was here, and then it was not.
 

Whyre listens to Morgan's detailed explanation and starts to chuckle...,

"If you really want to impress me Morgan, you'll have to tell me what color were their eye sockets?

Professor, sounds like these interlopers are on that low calorie negative-energy diet. I hear it takes a couple of notches off your belt, but leaves you in a lousy mood. All kidding aside, how does one fight partially incorporeal beings?"
 
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Evret mutters darkly to himself at such an obvious mistake. The keyhole should have been obvious, but he was so caught up in finding a hidden mechanism he missed it. As his old commander would have said "If it was a snake, it would have bit you.". He shakes his head and examines the lock for anything out of the ordinary before he takes out his tools and gets to work.
The door appears trickier that expected, so he continues trying for a few more minutes.
 

Evret has no problem opening the lock on the mausoleum. He does not think the lock was even designed to keep anyone out who really wanted to get in, and was probably there more to keep out children and casual meddlers.
 

Evret packs his tools and stands up. He takes a moment to dust himself off before turning back to the group. "The door is ready. Any advice before we go in?"
 


Bastion, when confronted with the LUDICROUS NOTION that some people
didn't know how to fight incorporeal undead, scoffs and heads toward the crypt. "Master Whyre, you simply apply a bit of
magic. Blades and arrows may not be worth their weight if it comes down to it. Still, let us see what we may see."
 

Into the Woods

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