You ever have multiple wands you want to use in combat?

demon_jr

First Post
You ever have a lot of wands you want to use in combat?

From my understanding, using a wand is a standard action. Now, if you want to switch to another wand, you need to use a move equivalent action to dig that wand out. You have a wand in each hand now.

Now suppose, there is a third or fourth wand you want to use. If I understand the rules correctly, you need to spend a free action to drop one wand, maybe provoking an AoO, then a move action to grab a new one, then finally your standard action to use it.

Anyone ever encounter such a situation?
 

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Never had that come up, but I wouldn't mind it if a player made a belt or bandolier to hold wands so they could grab one as a free action during a move, or a free action with quick draw.

--Spaghetti Western Spikey
 

The one that always gets me is not being able to use a wand in each hand.

What's the point in having two wands of Mordenkainen's Force Missiles and thirteen ranks in Tumble if you can't pull off the zany John Woo stunts, or do Lara Croft imitations? :)

-Hyp.
 

Hypersmurf said:
The one that always gets me is not being able to use a wand in each hand.

What's the point in having two wands of Mordenkainen's Force Missiles and thirteen ranks in Tumble if you can't pull off the zany John Woo stunts, or do Lara Croft imitations? :)

-Hyp.

To (probably mis-) quote the post that made me laugh more than any other post here has: "If by "use" you mean poke monsters with them, then yes, you can use two at the same time."

--Easily Amused Spikey
 

One book somewhere (escapes me which one) has a gnomish bracer that you can attack 6 wands to... drawing one takes a free action for it. Guess the same as a bandolier for potions.
 

Dual Wielding Wands

As long as you have the feats TWF and AMBI or want to take the penalties go for it.

I mean how long does it take to point a stick and say fire I think I could easily point one say the command and then point another and say the command in a round (6 seconds). I'd allow it.

I mean they'd have to count as ranged weapons and take the penalty or AoO if facing a melee opponent but other than that sure a ranged touch attack..... whooosh..... fireball..... whizzz....magic missle....ouch.

What wizard is going to take the feats....they get so few, that's a heafty penalty to hit there....and the poor BAB too. Anyway it would look cool and be heroic....why not.
 

Well, the thing is, regardless of how long it takes to say one command word, it takes a standard action to activate a command-word-activated item.

So by the rules, even with a word like "Zap", if you want to use a wand twice (or two wands once each) in one round, you need to be Hasted.

-Hyp.
 

Hypersmurf said:
Well, the thing is, regardless of how long it takes to say one command word, it takes a standard action to activate a command-word-activated item.

So by the rules, even with a word like "Zap", if you want to use a wand twice (or two wands once each) in one round, you need to be Hasted.

-Hyp.
Note, though, wands are spell trigger, not command word. Activating them takes as long as casting the spell normaly would. Soi you can do it with a quickened ray of frost wand and a flame arrow wand.
 

Note, though, wands are spell trigger, not command word. Activating them takes as long as casting the spell normaly would.

You're thinking of spell completion, maybe?

"Activating a spell trigger item is a standard action", DMG p175.

-Hyp.
 

Hypersmurf said:


You're thinking of spell completion, maybe?

"Activating a spell trigger item is a standard action", DMG p175.

-Hyp.
No, I was thinking of the special exception noted in the wand desctiption (DMG 206 "If the spell being cast, however, has a casting time longer than 1 action it takes that long to cast the spell from the wand.") and applying it (wrongly) to spells with a casting time less than one action.
 
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