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You Have The Power! New Masters of the Universe RPG!

Legends of Grayskull is an upcoming tabletop RPG based on the 1980s Masters of the Universe cartoon show.

motu_image.jpg


The game is being produced by Fandom (the owners of D&D Beyond) who announced a Dragon Prince RPG just a week ago. Like the latter, it will use the Cortex Prime system, which the company acquired from Margaret Weis Productions last year, and it's coming out in 2021, with public playtesting in advance of release. It's a 250-page hardcover book with pull-out maps.

"In the Legends of Grayskull tabletop roleplaying game, players can customize or create characters to overcome high-stakes challenges and find epic fun in Eternia, a world where magic meets technology. The experience brings together the core roleplaying game, a digital companion and toolset, a community content creation and sharing platform, and an organized play program that gives fans the opportunity to participate in a connected, living story with other players around the world."

 
Russ Morrissey

Comments


Tonguez

Legend
Fistos second cousin twice removed really?

Im not familair with the Cortext Prime system (because it looked too complex) anyone want to comment on the ‘fit’ to MoTU.

I diduse the old D20 MoTU document that was going around a while back...
 

Parmandur

Legend
Fistos second cousin twice removed really?

Im not familair with the Cortext Prime system (because it looked too complex) anyone want to comment on the ‘fit’ to MoTU.

I diduse the old D20 MoTU document that was going around a while back...
I'm not directly familiar with it, but I've always heard good things, particularly in regards to being malleable to different genres and allowing PCs of wildly different power levels in the fiction to play nice together.
 


pemerton

Legend
Im not familair with the Cortext Prime system (because it looked too complex) anyone want to comment on the ‘fit’ to MoTU.
i've played a fair bit of Marvel Heroic and also a Fantasy Hack of that system. It's not particularly complex (assuming D&D as a baseline). I don't know the Cotex Prime variant but assuming it's fairly similar it should do MotU pretty straightforwardly.
 

Parmandur

Legend
i've played a fair bit of Marvel Heroic and also a Fantasy Hack of that system. It's not particularly complex (assuming D&D as a baseline). I don't know the Cotex Prime variant but assuming it's fairly similar it should do MotU pretty straightforwardly.
They have a sample Cortex Prime game up on their website, a Thunderbirds homage, and without prior system familiarity I found it a bit overwhelming when I checked it out this afternoon...
 


Umbran

Mod Squad
Staff member
They have a sample Cortex Prime game up on their website, a Thunderbirds homage, and without prior system familiarity I found it a bit overwhelming when I checked it out this afternoon...
Cortex uses its dice a little differently than some games.

You will assemble a pool of dice for the test, and roll them.
  • You pick two, and add them. That's your result.
  • If any dice came up 1, that's a "hitch" or complication the GM may add to the narrative/situation.
  • If all dice come up 1, that's a botch. Bad things happen.
  • In some situations, you will also pick another one of the dice to be the "effects" die - only the number of sides matter, not the number you rolled. If you have no eligible dice to choose, your effect die is assumed to be a d4.

In the Thunderbirds homage game (called Hammerheads) - it is a simple Stat + Skill. Take the die in your Attribute, your die in the skill, roll them.

There maybe assets you have, points you can spend, or pools you can draw from to add dice to your pool for your test.
 


Aldarc

Legend
Fistos second cousin twice removed really?
It seems par on the course for how a lot of comic book and cartoon characters enter the fiction of their respective universes. Seemingly unknown relatives show up. Alternate universe versions. Clones. Etc.

Im not familair with the Cortext Prime system (because it looked too complex) anyone want to comment on the ‘fit’ to MoTU.
Most of the complexity, IMO, comes from using Cortex Prime to create a new game/campaign/setting as one has to choose the particular knobs, levers, and pulleys that will be in play for the game. However, when playing a pre-constructed game setting (e.g., Marvel, Firefly, Smallville, etc.) then that removes a lot of the complexity.

i've played a fair bit of Marvel Heroic and also a Fantasy Hack of that system. It's not particularly complex (assuming D&D as a baseline). I don't know the Cotex Prime variant but assuming it's fairly similar it should do MotU pretty straightforwardly.
Cortex Prime is less a variant and more of a standardization and compilation of the various Cortex rules sets.
 


Aldarc

Legend
How many dice out of the die pool does it take to sideline Stratos like Aquaman?
Games like Fate and Cortex tend to do a good job at making sure that characters like Stratos and Mekaneck can occupy similar narrative space and sway in the fiction as characters like He-Man and Zodak. This is what makes them pretty good for running games with an ensemble of variously powered characters.
 


Games like Fate and Cortex tend to do a good job at making sure that characters like Stratos and Mekaneck can occupy similar narrative space and sway in the fiction as characters like He-Man and Zodak. This is what makes them pretty good for running games with an ensemble of variously powered characters.
Man Id forgotten all about Zodak. Wasnt he like the Watcher or the Beyonder of Masters of the Universe? He-Man jumped the shark with Moss Man and Skunkor.
 


Tonguez

Legend
How many dice out of the die pool does it take to sideline Stratos like Aquaman?
well now that Stratos has the accent of Sean Connery he has become one of the sexier Heroic Warriors of Eternia


Man Id forgotten all about Zodak. Wasnt he like the Watcher or the Beyonder of Masters of the Universe? He-Man jumped the shark with Moss Man and Skunkor.
Zodac was inspired by the New God Metron (DC) and was portrayed originally as a Neutral Cosmic Enforcer, who watches over the conflict on Eternia and intervens on both sides of the conflict to maintain Peace and Balance in the Universe. Hes probably, maybe the most powerful character on Eternia.\

In the reboot he became more linked to the Ancient Eternias and had a direct enmity to King Hiss and the Snakemen
 
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well now that Stratos has the accent of Sean Connery he has become one of the sexier Heroic Warriors of Eternia




Zodac was inspired by the New God Metron (DC) and was portrayed originally as a Neutral Cosmic Enforcer, who watches over the conflict on Eternia and intervens on both sides of the conflict to main Peace and Balance in the Universe. Hes probably, maybe the most powerful character on Eternia.\

In the reboot he became more linked to the Ancient Eternias and had a direct enmity to King Hiss and the Snakemen
 

Wasnt he kinda useless? I had to go to Canada to complete my collection. Thank god they made Southern Comfort!
 

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