pemerton said:I'm pleased to have pleased! But if you read the rest of my post, you'll see that I was embedding the opportunity to showboat within a broader and more sophisticated context of narrative development. The showboatin means something.
Well, the narrative is taken for granted. If the people around the table are those who appreciate the value of showboating, I suspect they'll also be the type who are into the game-as-movie/TV show/drama metaphor than strict world simulation. Which puts you into that narrative-facilitating mindset as a byproduct.
I don't understand why those who like gritty simulationism aren't playing the games that do it well, like RQ and RM.
I wouldn't really say RM is simulationist. The only thing it simulates is the Darwin Awards, when someone rolls on those sweet, sweet crit tables.