Mustrum_Ridcully
Legend
Time to pick a character than can deal with a dump stat, I suppose? Probably Charisma, probably Fighter or Wizard maybe?
From the 5e PHB, for reference:No rule. just a matter of sportsmanship.
More to the point: With an Int of 3, multiple animals are measurably brighter than you are.
From the 5e PHB, for reference:
Intelligence
Measures: Mental acuity, information recall, analytical skill
...
Most Beasts, even with slightly higher INT than the INT 3 PC, cannot speak or understand language. The INT 3 PC can speak and understand language in 5e (and 1e) - how does that figure in to being "measurably brighter"?
From the 5e PHB, for reference:
Intelligence
Measures: Mental acuity, information recall, analytical skill
A character with high Intelligence might be highly inquisitive and studious, while a character with low Intelligence might speak simply or easily forget details.
Assuming no applicable proficiencies for the PC, a giant ape has a 10% better chance of succeeding at an INT ability check whereas a giant eagle has a 15% better chance. Is that "measurably brighter"? I suppose. Is that something that will be noticeable during gameplay? I personally doubt it as the swinginess of the d20 will cause more angst regardless of scores - YMMV.
Most Beasts, even with slightly higher INT than the INT 3 PC, cannot speak or understand language. The INT 3 PC can speak and understand language in 5e (and 1e) - how does that figure in to being "measurably brighter"?
In no way do the 5e rules say that (or the 1e rules as far as I can tell). Are you making inferences based on your preferences or is it spelled out in some other edition?Going with the whole "Low intelligence doesn't really matter"? Most dogs can understand dozens of words (I suspect cats can as well, they just don't care) and understand fairly simple concepts. They can't talk because they don't have the correct physical structures. But complex plans? Hold a real conversation? Those should be beyond them. Someone with a 3 intelligence would have the mental capacity of your typical 2 year old.
You can ignore that of course but for those of us who do not want to ignore the effects stats outside of a random check here and there it does.
Ideally the players are self-policing on this as a simple aspect of playing with integrity. If one isn't, then that's a player I might not have back next time.Sure, at your table. At our table, roleplay how you like - I don't want to put myself in a situation where I'm policing how players should roleplay their PCs (under the guise that they're somehow "cheating" if they cross some arbitrary line?). I've got enough on my plate and, regardless, the 5e rules do not tell me I should do so. Telling a player that "your character wouldn't try/say/think that" is anathema to fun for us. That said, the smart play is usually to avoid PC actions that could potentially trigger the DM to call for a roll that involves your bad stat. The dice are not your friend.
Misread this at first! While we're talking about the sportsmanship of players who want to roll stats as long as they always roll above average-- and my preference for high stats not withstanding, I agree-- can we talk about the DMs that want to insist on random rolls, insist on players rolling in front of them because of "cheating", and then make players reroll anything that's "overpowered"?That is, my stats will, nearly without fail, be either so garbage even the GM will be like "...okay yeah please reroll that", or they will be so stupidly good that at least one other player's envy is likely.
In no way do the 5e rules say that (or the 1e rules as far as I can tell). Are you making inferences based on your preferences or is it spelled out in some other edition?
You are spot on about cats though. They are infuriating in how they pretend not to understand simple concepts most of the time but they are also cute and funny so we put up with that.
Out of curiosity, does the DM at your table police ability scores? Meaning, for example, that if a low INT character came up with a plan, the DM could veto it on the basis that they don’t have the wherewithal to do so.
And/or is it that no one plays characters with low scores so it doesn’t really come up?
Careful, as one might interpret that as saying the players at my table have no integrity because they don’t follow your roleplaying rules.Ideally the players are self-policing on this as a simple aspect of playing with integrity. If one isn't, then that's a player I might not have back next time.
Yeah. I've rolled a handful of 6s over the years, but never a 3. One time, on 4d6k3, I managed to roll a character whose high score was an 8, literally unplayable, because it didn't qualify for any player class.I'm pretty sure in my 40 years of rolling 4d6 and dropping the lowest I've never seen someone roll 4 ones.