Connorsrpg
Adventurer
I feel much the same as others.
1E was chock full of awesome. But I do wonder if a lot of that is nostalgia. I do LOVE lots of DM charts/tools, which it had and I write many myself.
2E. Nothing memorable at all from that book.
3E. Some OK charts, but basically a MI catalogue. I did like the 3.5 reorganisation and extra content, esp the sections on each terrain inc urban (good enc chart that).
3E DMG 2. Some great useful stuff there. Whole town to drop in, NPC charts and tools, flavour for MIs and the best advice regarding players ad styles I have read.
4E. As an experienced DM I found a lot of the advice stuff old hand (esp after the DMG 2 (3E). However, I do believe thsi stuff should be in the first DMG for the edition. Was hoping for more, but the more I read the more I like it. I love its support of DM winging. The tools in there are good, though creature design still confuses me a little. I like the monster role and encounter creation rules/ideas, the random encounter and dungeon parts at the back and sample hometown. Still wish it had more tools for immediate use, but I guess that is what future DMGs are for. Overall happy.
C
1E was chock full of awesome. But I do wonder if a lot of that is nostalgia. I do LOVE lots of DM charts/tools, which it had and I write many myself.
2E. Nothing memorable at all from that book.
3E. Some OK charts, but basically a MI catalogue. I did like the 3.5 reorganisation and extra content, esp the sections on each terrain inc urban (good enc chart that).
3E DMG 2. Some great useful stuff there. Whole town to drop in, NPC charts and tools, flavour for MIs and the best advice regarding players ad styles I have read.
4E. As an experienced DM I found a lot of the advice stuff old hand (esp after the DMG 2 (3E). However, I do believe thsi stuff should be in the first DMG for the edition. Was hoping for more, but the more I read the more I like it. I love its support of DM winging. The tools in there are good, though creature design still confuses me a little. I like the monster role and encounter creation rules/ideas, the random encounter and dungeon parts at the back and sample hometown. Still wish it had more tools for immediate use, but I guess that is what future DMGs are for. Overall happy.
C